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Mesh Manipulation - changing vertex data dynamically

I have am trying to achieve Mesh Manipulation of any mesh based on User Input mostly sliders, example of what I am trying to do is http://www.youtube.com/watch?v=-oMxVGmeO-s . I am not sure whether to ...
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How can I efficiently store Vertex data in C#/XNA?

I am creating a terrain system using voxels in a somewhat minecraft-like style and I was wondering if there was anything I could do to increase the number of vertices I am able to store (and therefore ...