Version control is the management of changes to code, documentation, assets and other files for a project.

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In Unity, Meta Files are Tracked but Behaviours Fall Off

My team is working on a Unity game, and we are using a mercurial repository on BitBucket. Whenever we update, all of the behaviours 'fall off' of state machines, behaviours, etc. When searching for a ...
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Unity and TFS Merging

I'm trying to come up with a good Unity dev collaboration solution for a company where TFS is used as main version control system. I've setup the Unity projects to create metadata and store all as ...
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Unreal 4: Checking out with Git as VCS

I have my editor configured to use git as my VCS. I have my own server in which the repo is hosted. I followed the GIT with Unreal 4 guide. My problem is that I cannot find the "Check Out" option in ...
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Using Unity's Smart Merge with git when the common ancestry wasn't serialised as text

I'm trying to merge two branches using Smart Merge with Unity 5. I've turned on the 'force text' serialization option for both these branches and the prefabs etc. are serialising fine. I've been ...