My team is working on a Unity game, and we are using a mercurial repository on BitBucket. Whenever we update, all of the behaviours 'fall off' of state machines, behaviours, etc. When searching for a ...
I'm trying to come up with a good Unity dev collaboration solution for a company where TFS is used as main version control system. I've setup the Unity projects to create metadata and store all as ...
I'm trying to merge two branches using Smart Merge with Unity 5. I've turned on the 'force text' serialization option for both these branches and the prefabs etc. are serialising fine. I've been ...