The vehicle tag has no wiki summary.
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What's the best way to move cars along roads
I am implementing car movement game (sort-of like Locomotion). So 60 times a second I have to advance the movement of each car. The problem is I have to look ahead to see if there is a slower car, ...
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Simulate 'Shock absorbtion' with tire rubber in PhysX (2.8.x)
This is a kinda tricky question and I fear there is no easy enough solution, but I figured I'd hit SE up before giving up on it and just doing what I can.
A machine I am working on has no suspension ...
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Dirt compression from vehicle tires
So I kinda have this working but its not correct because it just averages, so I wanted to know if anyone here has any ideas.
I'm trying to simulate loose dirt compression under the tires of a vehicle ...
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Unity: Spin wheels to move vehicle
I am just getting started with Unity and I'd like to ask a question. If I have a "Vehicle" object that has two children: "FrontWheel" and "BackWheel" (both 'wheels' are cylinders), how should I set ...