I am new to 2d art and I had a question about the ground part of a level. What does the workflow look like for a 2d game like Dust: An Elysian Tale or Shank 1-2? I want to do that kind of ground where ...
I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to ...
I want to create a simple platforming game, in which you are a square in a wonderful world. I would like this game to be able to be played in browsers. Basically I am searching for something similar ...
I'm looking for a website to create games for Android. I'm interested in something that supports vector images. Do you know if libgdx supports them or is there a convenient way to use them in libgdx? ...
I'm looking for a vector art tool for gameart, similar to Flash, but preferably free. It just needs the following capabilities: Create vector images (can scale up/down without losing quality) ...
I have Photoshop experience and a bit of drawing experience, and am looking to learn how to create sprites like this: http://www.lostgarden.com/2009/03/dancs-miraculously-flexible-game.html Any tips ...
I'm looking for a high performance vector graphics library I can use in my games. I'm thinking along the lines of vector graphics such as those that can be made with SVG. I'll consider any language ...
Suppose I have a bunch of 2D art in some vectorized format such as SVG. Is there an easy-ish way to render that directly without having to implement a full SVG renderer myself? Of course I could ...