0
votes
0answers
8 views

How to unbind a sprite in an updating vector? LIBGDX framework

How to unbind an updating vector to a sprite? I am using Libgdx framework. here is my code public class VectorSample extends GDX_TEST implements InputProcessor { Texture ball,bullet,guider; ...
3
votes
3answers
226 views

Tetris - Rotations using Linear Algebra (Rotation Matrices)

I'm making Tetris in Java and am at the point of rotations... Originally I was hardcoding each rotation: if (direction.equals("right")) { if (shape.equals("Bar")) { if ...
2
votes
1answer
184 views

2D Top down acceleration vector

I have been wanting to solve the issue of movement once and for all... with all that I have learnt and read through, should be a piece of cake one would have thought... , seems it isn't. Having ...
1
vote
1answer
741 views

Vector movement in space type game (Mouse rotation)

I'm having an issue with my movement in my 'game' prototype. It's basically not working and admittedly my knowledge with vectors is lacking. The issue I'm running into is that the ship won't move in ...
2
votes
6answers
968 views

How to implement object velocity as a vector

I'm working on a Breakout game, and want to change the ball's movement code from how I currently do it, to something based on vectors (as I feel learning and implementing movement based on vectors ...
5
votes
2answers
2k views

How do I find the angle between two vectors?

I have 3 points on my screen: a = a point which is (c.x, 0) makes a line pointing straight up b = a user input touch, can be anywhere on the screen c = a moving object a _______.________ | ...
0
votes
2answers
323 views

Collision: Vector class (java)

When handling collision detection / response and you need a Vector class, do you need to create that class yourself or is there a java class you can use? A vector class should have methods like: ...
1
vote
1answer
572 views

Bukkit shoot tnt & help with vectors

I want to shoot a piece of tnt from the players face and then let it explode when it hits the target block. if (cmd.getName().equalsIgnoreCase("cannon")) { ...