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0
votes
1answer
50 views

EXE-ifying custom levels/scripts/graphics/music

My game is pretty much just a game-builder, where you create your own levels, scripts, graphics, music etc. and the game just loads them from a file you tell it. But how would I make it so the user ...
0
votes
0answers
33 views

Supporting user-made content/add-ons

I'd like to start allowing for user-made content in my game. I'd like users to be able to add their own levels, entities and quests (along with all of the assets that are required). However, I'm ...
8
votes
2answers
349 views

How to attract modders to your game?

I am developing a game, but as I am working on it alone, the amount of content I can create is very limited. Because of that I want my game to be modded, for this purpose I am planning to create a ...
-2
votes
2answers
144 views

Concept: Interpretive Spells [closed]

The goal is to be able to create complex spells, that can manipulate the game's environment in non-preprogrammed ways, and to make the program understand spells. For example: $@ $=Big @=Fire You ...
2
votes
0answers
95 views

What is the most effective way to create a set of collision points for an aribitrary mesh?

In my project I am working on automatically deforming an arbitrary mesh with respect to another arbitrary mesh, within the context of user generated content, similar to this deformer being developed ...
1
vote
2answers
208 views

Can I add Models Dynamically in XNA

i want to add Models (FBX) to My XNA Game without adding them to the "Game Content Project" , so the user could choose his own model , how could i implement this ?
2
votes
2answers
126 views

User generated content: a basic yet simple to use OR a complex yet powerful solution?

As stated above, which solution is better for a game based on user generated content? The simple solution (in-game editor) is great for gamers without experience in coding and etc. In this way every ...
2
votes
1answer
323 views

Are mobile devices a viable platform/market for “User-Generated Content”-based games?

I intend to do a lot of research into this, but I know this community has a knack for delivering hard-to-find gems of knowledge, so I figured I'd ask here first. Preamble (My Situation) I'm ...