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2
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7answers
531 views

Game development and research

Game development is currently a largely non-academic enterprise. There are a lot of commercial developers of games, as well as a large hobbyist community. The academic community focusing on games ...
1
vote
1answer
320 views

How does the Path of Exile ItemRenderer determine the items' rarity?

This question is really specific to Path of Exile and their forum. Basically, they render the items from a json object. require(["PoE/Item/DeferredItemRenderer"], function(R) { (new R(JSON)) }) And ...
0
votes
2answers
917 views

Why are there so few games compiled for 64-bit processors?

I noticed that I could not find any game that has a native 64-bit version on the x86 platform (there are some for platforms, obviously for example the Nintendo 64). In fact when I asked if the Allegro ...
0
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0answers
22 views

Unity or Nintendo Web Framework? [closed]

I have an interest for developing games for the Wii U but I am curious to see which piece of software is better?
0
votes
1answer
186 views

ArmA 3 Scripting: Delete vehicle depending on present players

I'm fairly new to ArmA 3 scripting, and i'd like to know how to only spawn starting vehicles depending on how many players opt in to the mission. Say, the mission has four slots, but only two people ...
0
votes
1answer
32 views

Generate Angle for Projectile to Follow So It's Ends Facing Downward

I am building a game within a game engine. The game is a 2D platform, where the player can move left, right, and jump/fall down. Part of the game is the presence of physical projectiles falling from ...