The Unreal Engine. Not to be confused with the free UDK.
-4
votes
2answers
255 views
UDK - Where might one look to begin developing a standalone multiplayer system?
To be brief, I'd like to create and integrate my own network handling system that would support 500+ players into a UDK project. Best I have understood various guides and online references, the most ...
2
votes
1answer
695 views
UDK HUD problem
I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap.
I've added this code to the main hud.swf:
var DcompassContainer:MovieClip = ...
0
votes
1answer
323 views
UDK : Problem with Touching Actors
In my game I am trying to see all touching actors of a particular DynamicSMActor and it does return only two Actors as touching Actors - Water Volume and Player Pawn. It is ignoring all the other ...
1
vote
0answers
61 views
How to create/edit a weapon in ut2004's unrealed?
I've searched a lot, but almost all of the ut2k4 Unrealed tutorial websites/blogs have disappeared. How do I create or edit a weapon in Unrealed?
1
vote
0answers
55 views
Why does the location of my vehicle spawner change when I open a matinee?
I'm doing work with InterActors and vehicle spawners in Unreal Tournament 3's editor, and have it set up like so:
(The Walkway its on is the InterActor)
However if I go in Kemsit and open the ...
1
vote
0answers
99 views
UDK and Protocol Buffers
Actually two questions:
Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer)
Is there any way I can user Protocol Buffers inside UDK? Or anything like ...
0
votes
0answers
61 views
Best way to programmatically create 3D curves for animation paths in UDK
Working on a character that throws projectiles. Every time the projectile is thrown, it needs to travel along a different curve. Are there any built in classes for parametric curves and path ...
0
votes
0answers
75 views
how to use serial port in UDK using windows DLL and DLLBind directive?
I want to use serial port in UDK, For that purpose i use a windows DLL and DLLBind directive. I have a thread in windows DLL for serial port data recieve event. My problem is: this thread doesn't work ...
0
votes
0answers
534 views
Collision detection when pathfinding with pathnodes, UDK
I'm trying to create a class that allows my AIController to path find using pathnodes (NOT NavMeshes).
It's doing a swell job of going from point to point in a set order (although I would like for it ...
0
votes
0answers
45 views
Lifting vehicles (and spawners) using InterActors, strange collisions causing flying vehicles
Making a VCTF map with the Unreal Tournament 3 Editor, and thus have vehicles in it. Currently I have 2 walkways next to each other (Big enough for a vehicle). One of them (A InterActor) drops down, ...
0
votes
0answers
147 views
Why when playing a UDK game everything is black?
I recently installed UDK3 to test it and see how it works. But when "running" a game, even one of the demos, I just see everything black.
I see the "map" and the aim. And I hear the souns when ...