The Unreal Engine. Not to be confused with the free UDK.

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How to auto animate character movement - Unreal engine 4

I am learning Unreal 4. And basically I want to find out how to auto move character. Which means when I start playing I want the character to auto move forward without my interaction. I know how to do ...
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172 views

Get derived Pawn from collision actor in UE4

I am trying to build a basic RTS unit selection but any time I try to possess the target pawn it crashes. The pawn in the collision is a blueprint derived directly from APawn. Am I casting from the ...
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132 views

How to create/edit a weapon in ut2004's unrealed?

I've searched a lot, but almost all of the ut2k4 Unrealed tutorial websites/blogs have disappeared. How do I create or edit a weapon in Unrealed?
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62 views

Why does the location of my vehicle spawner change when I open a matinee?

I'm doing work with InterActors and vehicle spawners in Unreal Tournament 3's editor, and have it set up like so: (The Walkway its on is the InterActor) However if I go in Kemsit and open the ...
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126 views

UDK and Protocol Buffers

Actually two questions: Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer) Is there any way I can user Protocol Buffers inside UDK? Or anything like ...
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74 views

Having Trouble importing Maya file into UE4

I'm new to Unreal so please bear with me. I'm importing a maya file into UE4. It imports OK, but the problem is that the child meshes are not showing. How can I access each single mesh in the file ...
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42 views

How do I get coordinate information from .txt by unreal scripting?

I have following problem. I try to spawn some selfcreated .fbx static meshes into Unreal Engine by using unreal scripting. Therefore I have exported the coordinates in an .txt-file, where the static ...
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105 views

how to use serial port in UDK using windows DLL and DLLBind directive?

I want to use serial port in UDK, For that purpose i use a windows DLL and DLLBind directive. I have a thread in windows DLL for serial port data recieve event. My problem is: this thread doesn't work ...
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Lifting vehicles (and spawners) using InterActors, strange collisions causing flying vehicles

Making a VCTF map with the Unreal Tournament 3 Editor, and thus have vehicles in it. Currently I have 2 walkways next to each other (Big enough for a vehicle). One of them (A InterActor) drops down, ...