The Unreal Engine. Not to be confused with the free UDK.

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0
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1answer
642 views

Player Rope Swing?

I'm trying to implement a rope swinging mechanism for my custom UDK Pawn class. What I am trying to do is have the player be able to attach and swing as if by a rope attached to a hook entity in the ...
0
votes
1answer
332 views

How can I create a Killing Floor map?

I'm trying to create a Killing Floor map and i have the latest Unreal Engine but i dont know how to export my map to Killing Floor. Where can i find the correct version of Unreal Editor ? How can i ...
2
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0answers
313 views

HUD and score have gone missing in UnrealScript [closed]

I am a student at Full Sail so I don't want just the solution; I want to understand the problem. I am working from tutorial videos where we are supposed to have a HUD, a score, and a timer. When I ...
1
vote
0answers
209 views

How to create/edit a weapon in ut2004's unrealed?

I've searched a lot, but almost all of the ut2k4 Unrealed tutorial websites/blogs have disappeared. How do I create or edit a weapon in Unrealed?
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votes
1answer
1k views

Playing basic imported animations in UDK

I'm trying to wrap my head around basic animations in UDK. I've created a simple turret-like structure in Maya, rigged, skinned, and animated. It has 4 bones. I have done all the steps necessary for ...
1
vote
1answer
1k views

UDK : Problem with Touching Actors

In my game I am trying to see all touching actors of a particular DynamicSMActor and it does return only two Actors as touching Actors - Water Volume and Player Pawn. It is ignoring all the other ...
2
votes
1answer
419 views

UDK Fixed AIController / Pawn Height

[I already asked this question on the UDK forums, without much success though.] I'm using a class derived from AIController to control my pawn in RTS-style. My problem is that the pawn does not have ...
0
votes
1answer
470 views

Custom Pan/Tilt Input device and Unreal Gaming Engine

I have an augmented reality project I'm doing for a museum, using Unreal Engine. I've begun designing the controller (a pan and tilt visor you look through and move around). Originally, I was ...
1
vote
1answer
584 views

Start an animation exported from 3ds Max in UDK

I made a shape in 3ds Max with one bone and I gave it an animation. I exported it and imported to UDK. When I shoot to that shape, I want my animation to start playing. How can I do this?
0
votes
1answer
1k views

Drawing a texture at the end of a trace (crosshair?) UDK

I'm trying to draw a crosshair at the end of my trace. If my crosshair does not hit a pawn or static mesh (ex, just a skybox) then the crosshair stays locked on a certain point at that actor - I want ...
1
vote
1answer
361 views

How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have ...
1
vote
1answer
357 views

How to detect the device type in UnrealScript?

How can I recognize if the player device is an iPad or an iPhone? Now I can do it by checking the viewport size. But I think is just a tricky way, is there any other, more standard way?
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vote
0answers
70 views

Why does the location of my vehicle spawner change when I open a matinee?

I'm doing work with InterActors and vehicle spawners in Unreal Tournament 3's editor, and have it set up like so: (The Walkway its on is the InterActor) However if I go in Kemsit and open the ...
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0answers
79 views

Lifting vehicles (and spawners) using InterActors, strange collisions causing flying vehicles

Making a VCTF map with the Unreal Tournament 3 Editor, and thus have vehicles in it. Currently I have 2 walkways next to each other (Big enough for a vehicle). One of them (A InterActor) drops down, ...
3
votes
1answer
142 views

Why does the X Y Z translations now rotate along with my static meshes?

So I was making a map for UT3, using the Unreal 3 Editor provided, and all was going well. However I was doing some work with InterpActors and Vehicle Spawners, when I must have hit a key by mistake ...
1
vote
0answers
174 views

UDK and Protocol Buffers

Actually two questions: Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer) Is there any way I can user Protocol Buffers inside UDK? Or anything like ...
0
votes
2answers
2k views

Is it worthwhile investing time learning Unreal Script when UDK 4 will be replacing it with C++? [closed]

Should I continue to get more familiar with Unreal Script or just wait for UDK4 with C++?
0
votes
1answer
2k views

UDK weapon on first person not showing up [closed]

I've been following this tutorial http://www.moug-portfolio.info/udk-weapon-basics/ all my code is the same as the page... except here DefaultPropeties { Begin Object Name=GunMesh ...
1
vote
1answer
6k views

How do I make game server for UDK game?

I'm new in UDK and I'm starting to develop online multiplayer games. There is a one problem, I couldn't find any tutorials about how to make a game server using udk. I suppose, that it uses unreal ...
0
votes
1answer
296 views

Android development in Unreal with an existing project

I am currently using an Unreal 3 project that has been targeted for multiple devices. Originally, it was targeted for iOS and now I want to try and build it for Android. The project is capable of ...
0
votes
1answer
1k views

UDK/ UnrealScript class interaction? HUD advice?

Beginner basics requested here, While i'm familiar with the basics of OOP programming i've just started looking as UnrealScript for a game i had made in the UDK editor up to now. I have a class that ...
1
vote
3answers
665 views

Quality Current Free UDK Tutorials?

I'm just getting started with the UDK, with experience in Unity, and would like a good tutorial series about getting to know my way around the basics of level design and a touch on programming. I have ...
1
vote
2answers
1k views

How hard is it to build for other platforms using the Unreal Engine 3?

Quick question to those that have used the Unreal 3 Engine for development. (Not the UDK). How much work would it take to take a game made on/for Windows and output a working build on another ...
1
vote
1answer
351 views

How do I avoid Race Conditions in UnrealScript?

I'm trying to create a pseudo turn based battle system in the Unreal Engine (think Final Fantasy style). I'm trying to avoid the Enemies and the players attacking while another animation is in ...
0
votes
2answers
3k views

Get Final output from UDK

( sorry for my bad english in advance :D ) I'm trying to get a .exe setup output, from my UDK !( with my own maps and scripts which I made within MyGame) I tried UnrealFrontEnd! But It made a setup , ...
4
votes
5answers
30k views

How can the Unreal Development Kit be used with Android?

I've read the UDK will support Android development, I checked the download page on the site and found nothing related to Android. also read that Dungeon Defenders Android game was built with Unreal ...
1
vote
1answer
962 views

UDK requirements

(Sorry my English is not good) I've made a small game with UDK(Unreal Development Kit)Latest Release(December 2011 UDK Beta) and used frontend for package my game; When I install the game on the ...
2
votes
2answers
529 views

How can one access the depth buffer for Unreal Tournament 2004?

I'm looking for a way of getting depth buffer data for a virtual 3D sensor. Currently the method used is raycasting (implemented in UnrealScript), but I want to use the depth buffer data instead for ...
3
votes
1answer
4k views

How to get started with Unreal Engine for iPhone? [closed]

OK i have decent amount of knowledge of C++. I want to make cool games for iPhone using unreal engine and I have access to UDN. But everything seems cluttered on UDN. I have downloaded source from ...
4
votes
4answers
10k views

Move the location of the XYZ pivot point on a mesh in UDK

When working with any mesh, you get an XYZ point somewhere on it. If you just want to move the mesh in any direction, it doesn't matter where this point is located. However, I want to rotate a door. ...
3
votes
1answer
2k views

How to make a gaussian blur effect in UDK

I want to make a plane shape (surface) that have a gaussian blur applied to it and this plane is transperant, so all objects behind it looks like they are having a gaussian blur effect.
2
votes
0answers
852 views

UDK HUD problem [closed]

I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap. I've added this code to the main hud.swf: var DcompassContainer:MovieClip = ...
3
votes
1answer
500 views

Deleting Objects Before Export from Maya Causes .PSK to Crash UDK on Import

I'm using Maya 2008 Complete and 03/11 build of UDK as well as 07/10 build (haven't got around to installing newer version on other computer). I am using ActorX to export. I have a character that I ...
-2
votes
4answers
2k views

Running Unreal 3D Engine (2003) on Windows 7

General question. My company developed a custom software for simulating combat scenarios using the Unreal 3D Engine (2003). It currently runs on XP-based Dell system. Sometime in the Fall Dell is ...
4
votes
3answers
4k views

Push and damage player pawn when hit by rotating pawn? (UDK)

I'm working on a game in which the player runs around a level themed as a pinball machine. There are flippers that react to the presence of pinballs by flipping (as one would expect pinball flippers ...
1
vote
1answer
2k views

UDK - problem packaging/publishing the game

I have set up all the config files to my game classes and am able to launch the game to test everything. Although when I package the game, it still runs the UT deathmatch game? What other lines in ...
2
votes
1answer
632 views

Unreal Development Kit - What is a good method for accessing a relational database file?

I'd like to use a SQL Express file or something similar for a UDK demo. Is there a standard method for accessing data in a local relational database file? I understand that the best method may ...
3
votes
2answers
4k views

Unreal Engine - Scaleform - How do I capture a button click event?

I'm new to Unreal Development. In a nutshell, how do I create a button, install it in a basic game, and capture the button click event?
0
votes
2answers
823 views

How to create a mini-game? [closed]

I am wondering how to creat a mini-game like "Diner Dash" or like "Big Fish Games". I want my game to be 2d, but it looks like 3d: see this image. ...
1
vote
2answers
1k views

UDK iOS: System Requirements confusion

Unreal Development Kit for iOS was recently released. The system requirements note that Windows is needed. Does this mean that iOS game development is possible on a PC now? I am confused since I ...
2
votes
2answers
816 views

How can I run native code (in a DLL) from UnrealScript in UT/UE1?

I'm seeking an example showing how to create a DLL that can be called from UnrealScript in Unreal Engine 1 or Unreal Tournament.
7
votes
3answers
3k views

Questions about rendering access in UDK

I also asked about this over on the UDK forums, but haven't had much luck getting any responses. Basically, I have some experience with UT3 modding, but I'm just getting started with the UDK, and I ...
8
votes
6answers
19k views

Unreal Engine 3 vs id Tech 3 vs Unity [closed]

I'm trying to decide which engine I should start using to try to start building a game in. I had chosen Unity, but upon hearing that Unreal Engine 3 had just become kinda free to use, I found myself ...