Tagged Questions
0
votes
1answer
204 views
Playing basic imported animations in UDK
I'm trying to wrap my head around basic animations in UDK.
I've created a simple turret-like structure in Maya, rigged, skinned, and animated. It has 4 bones. I have done all the steps necessary for ...
0
votes
1answer
273 views
UDK : Problem with Touching Actors
In my game I am trying to see all touching actors of a particular DynamicSMActor and it does return only two Actors as touching Actors - Water Volume and Player Pawn. It is ignoring all the other ...
-4
votes
2answers
229 views
UDK - Where might one look to begin developing a standalone multiplayer system?
To be brief, I'd like to create and integrate my own network handling system that would support 500+ players into a UDK project. Best I have understood various guides and online references, the most ...
2
votes
1answer
194 views
UDK Fixed AIController / Pawn Height
[I already asked this question on the UDK forums, without much success though.]
I'm using a class derived from AIController to control my pawn in RTS-style. My problem is that the pawn does not have ...
0
votes
0answers
58 views
Best way to programmatically create 3D curves for animation paths in UDK
Working on a character that throws projectiles. Every time the projectile is thrown, it needs to travel along a different curve. Are there any built in classes for parametric curves and path ...
0
votes
1answer
297 views
Start an animation exported from 3ds Max in UDK
I made a shape in 3ds Max with one bone and I gave it an animation. I exported it and imported to UDK. When I shoot to that shape, I want my animation to start playing.
How can I do this?
0
votes
0answers
74 views
how to use serial port in UDK using windows DLL and DLLBind directive?
I want to use serial port in UDK, For that purpose i use a windows DLL and DLLBind directive. I have a thread in windows DLL for serial port data recieve event. My problem is: this thread doesn't work ...
0
votes
1answer
349 views
Drawing a texture at the end of a trace (crosshair?) UDK
I'm trying to draw a crosshair at the end of my trace.
If my crosshair does not hit a pawn or static mesh (ex, just a skybox) then the crosshair stays locked on a certain point at that actor - I want ...
0
votes
0answers
453 views
Collision detection when pathfinding with pathnodes, UDK
I'm trying to create a class that allows my AIController to path find using pathnodes (NOT NavMeshes).
It's doing a swell job of going from point to point in a set order (although I would like for it ...
1
vote
1answer
167 views
How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?
I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have ...
1
vote
1answer
153 views
How to detect the device type in UnrealScript?
How can I recognize if the player device is an iPad or an iPhone?
Now I can do it by checking the viewport size. But I think is just a tricky way, is there any other, more standard way?
1
vote
0answers
94 views
UDK and Protocol Buffers
Actually two questions:
Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer)
Is there any way I can user Protocol Buffers inside UDK? Or anything like ...
0
votes
1answer
1k views
Is it worthwhile investing time learning Unreal Script when UDK 4 will be replacing it with C++?
Should I continue to get more familiar with Unreal Script or just wait for UDK4 with C++?
0
votes
1answer
820 views
UDK weapon on first person not showing up [closed]
I've been following this tutorial
http://www.moug-portfolio.info/udk-weapon-basics/
all my code is the same as the page...
except here
DefaultPropeties
{
Begin Object Name=GunMesh
...
0
votes
0answers
145 views
Why when playing a UDK game everything is black?
I recently installed UDK3 to test it and see how it works. But when "running" a game, even one of the demos, I just see everything black.
I see the "map" and the aim. And I hear the souns when ...
0
votes
2answers
3k views
How do I make game server for UDK game?
I'm new in UDK and I'm starting to develop online multiplayer games.
There is a one problem, I couldn't find any tutorials about how to make a game server using udk. I suppose, that it uses unreal ...
0
votes
1answer
757 views
UDK/ UnrealScript class interaction? HUD advice?
Beginner basics requested here, While i'm familiar with the basics of OOP programming i've just started looking as UnrealScript for a game i had made in the UDK editor up to now.
I have a class that ...
1
vote
3answers
480 views
Quality Current Free UDK Tutorials?
I'm just getting started with the UDK, with experience in Unity, and would like a good tutorial series about getting to know my way around the basics of level design and a touch on programming. I have ...
1
vote
1answer
266 views
How do I avoid Race Conditions in UnrealScript?
I'm trying to create a pseudo turn based battle system in the Unreal Engine (think Final Fantasy style).
I'm trying to avoid the Enemies and the players attacking while another animation is in ...
0
votes
2answers
2k views
Get Final output from UDK
( sorry for my bad english in advance :D )
I'm trying to get a .exe setup output, from my UDK !( with my own maps and scripts which I made within MyGame)
I tried UnrealFrontEnd! But It made a setup , ...
4
votes
3answers
15k views
How can the Unreal Development Kit be used with Android?
I've read the UDK will support Android development, I checked the download page on the site and found nothing related to Android.
also read that Dungeon Defenders Android game was built with Unreal ...
1
vote
1answer
631 views
UDK requirements
(Sorry my English is not good)
I've made a small game with UDK(Unreal Development Kit)Latest Release(December 2011 UDK Beta) and used frontend for package my game;
When I install the game on the ...
3
votes
2answers
5k views
Move the location of the XYZ pivot point on a mesh in UDK
When working with any mesh, you get an XYZ point somewhere on it. If you just want to move the mesh in any direction, it doesn't matter where this point is located.
However, I want to rotate a door. ...
3
votes
1answer
900 views
How to make a gaussian blur effect in UDK
I want to make a plane shape (surface) that have a gaussian blur applied to it and this plane is transperant, so all objects behind it looks like they are having a gaussian blur effect.
2
votes
1answer
690 views
UDK HUD problem
I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap.
I've added this code to the main hud.swf:
var DcompassContainer:MovieClip = ...
3
votes
1answer
417 views
Deleting Objects Before Export from Maya Causes .PSK to Crash UDK on Import
I'm using Maya 2008 Complete and 03/11 build of UDK as well as 07/10 build (haven't got around to installing newer version on other computer). I am using ActorX to export.
I have a character that I ...
3
votes
3answers
2k views
Push and damage player pawn when hit by rotating pawn? (UDK)
I'm working on a game in which the player runs around a level themed as a pinball machine. There are flippers that react to the presence of pinballs by flipping (as one would expect pinball flippers ...
1
vote
1answer
885 views
UDK - problem packaging/publishing the game
I have set up all the config files to my game classes and am able to launch the game to test everything.
Although when I package the game, it still runs the UT deathmatch game?
What other lines in ...
2
votes
1answer
466 views
Unreal Development Kit - What is a good method for accessing a relational database file?
I'd like to use a SQL Express file or something similar for a UDK demo.
Is there a standard method for accessing data in a local relational database file?
I understand that the best method may ...
3
votes
2answers
2k views
Unreal Engine - Scaleform - How do I capture a button click event?
I'm new to Unreal Development.
In a nutshell, how do I create a button, install it in a basic game, and capture the button click event?
7
votes
3answers
2k views
Questions about rendering access in UDK
I also asked about this over on the UDK forums, but haven't had much luck getting any responses. Basically, I have some experience with UT3 modding, but I'm just getting started with the UDK, and I ...
5
votes
6answers
14k views
Unreal Engine 3 vs id Tech 3 vs Unity [closed]
I'm trying to decide which engine I should start using to try to start building a game in.
I had chosen Unity, but upon hearing that Unreal Engine 3 had just become kinda free to use, I found myself ...
