Tagged Questions
0
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1answer
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Playing basic imported animations in UDK
I'm trying to wrap my head around basic animations in UDK.
I've created a simple turret-like structure in Maya, rigged, skinned, and animated. It has 4 bones. I have done all the steps necessary for ...
3
votes
1answer
418 views
Deleting Objects Before Export from Maya Causes .PSK to Crash UDK on Import
I'm using Maya 2008 Complete and 03/11 build of UDK as well as 07/10 build (haven't got around to installing newer version on other computer). I am using ActorX to export.
I have a character that I ...