The tag has no wiki summary.

learn more… | top users | synonyms

6
votes
2answers
7k views

Does Unity let you code in Java?

I am fairly new to Unity3D experience , but I have a very good knowledge of Java and Android development. I am really confused that if Java is at all needed for developing android applications? I read ...
5
votes
1answer
122 views

Multiple Scripts versus single script

I have (methink) a simple question regarding attaching scripts to a GameObject. Is there any performance loss if I attach a script to a GameObject for each action to be performed (such as movement, ...
5
votes
1answer
180 views

How can I copy an asset folder programatically depending upon a constant?

I have a Unity project in which I have 200 games and some 350 scenes. Now I want to make separate builds for each game. All my assets are present in Assets/IgnoredAssets/ABC folder. To include these ...
4
votes
1answer
236 views

Prefab random rotation in editor

Is it possible to automacicaly random rotate pefab during placement in editor in unity 4.5.3? I can make it autorotate in game(at start) but I want it to be visible in editor and at fixed rotation ...
4
votes
1answer
298 views

Why do my velocity estimates have such a large margin of error

I am writing a script in unity that applies a force to the object to advance it a set distance in an environment without friction or drag, producing a cosine force curve. However, as the target ...
3
votes
1answer
310 views

Change unity physics engine speed

Is there a simple way to change the speed* of unity's physics engine like in the game SuperHot? Any script language is ok but javascript is preferred. *I am not sure if speed is the correct term.
3
votes
1answer
2k views

How to get all keys and values of the PlayerPrefs in Unity?

I'm storing player name and scores in the Unity PlayerPrefs. I'd like to list all the names and scores stored in PlayerPrefs and display a high score page: Is it possible to display all the keys ...
3
votes
1answer
1k views

How to compress Unity apk output?

I made a game with Unity but the size of .apk file got so large, it is about 70mb... Is there some way that I can compress my apk file?
3
votes
1answer
74 views

Cannot use DLL in my Unity project

I'm pretty new in Unity and i'm trying to write reusable code to use across multiple "project". So I wrote this class to POST and GET highscore via WebRequest. I compiled the project to a DLL and ...
3
votes
1answer
627 views

Unity 3d 4.6b New GUI system doesn't take touch when already a touch event is occurring in 3d scene

I know this is beta version but.. I have a Canvas->Button which works fine when I tap it normally. I have a joystick in my scene which is drawn by separate camera other than mainCamera. now, while ...
3
votes
1answer
638 views

curve objects in unity3d to wrap around an invisible cylinder?

Is there a way to transform objects in unity3d so that they can become curved? Imagine that I wanted to create a rectangle that wraps around an invisible cylinder, or that I wanted take a sprite image ...
2
votes
3answers
198 views

How do I define a required component on a Unity game object?

I have a script that expected the game object to have a Terrain component. Is there an attribute I can add (or some other way) which will prevent a designer from adding my ...
2
votes
2answers
1k views

How do you reference one game object from another?

I am trying to reference a game object that was created in the editor and added to the scene (not created dynamically). How can I reference this object in a script added to another gameobject? For ...
2
votes
2answers
2k views

How do I get mouse x / y of the world plane in Unity?

I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, ...
2
votes
1answer
536 views

Translating a terrains position using input in Unity 3D C#

I am trying to make a terrain in Unity move, but im having trouble. Here's the code i have. using UnityEngine; using System.Collections; public class NewScript : MonoBehaviour { Camera camera; ...
2
votes
2answers
197 views

How to be sure that a target goal in a match 3 game level will not be impossible?

This is clearly not a coding problem but the logical one. I am starting to learn how to make a match 3 game. but there is a question rising in my mind. when i will set goal to complete the level, how ...
2
votes
2answers
185 views

2D Boat controlling physics

I'm working on a top-down 2D boat game with Unity3D. I couldn't able to understand how to implement physics of rudder controlling. My physics knowledge is not enough to think how rudder dynamics work. ...
2
votes
1answer
156 views

Unity's StartCoroutine funtionality inside a .NET Library and outside a MonoBehaviour

This code is used in a MonoBehaviour script in my current code: // a simple WWW post WWW www = new WWW(this.Url, bytes); StartCoroutine(WaitForRequest(www)); } // simple handler for the ...
2
votes
1answer
1k views

How do you set the target location for a navmesh using a GameObject?

I am trying to get a GameObject to navigate through a map and get to the exit. I have created a navmesh for the map and given the player GameObject a navmesh agent. The exit is marked with a empty ...
2
votes
2answers
147 views

Finding diagonal objects of an object in 3d space

Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. All objects are equidistant from ...
2
votes
1answer
66 views

How to enable IntelliSense for Unity scripts in Visual Studio?

I am using Visual Studio 2013 pro and Unity 4.6. Whenever I write scripts (javascript or c#) for anything and open it up in Visual Studio, I don't get IntelliSense. How to fix this issue?
2
votes
2answers
3k views

Retrieve the original prefab from a game object

How would one proceed to retrieve the original prefab used for instantiating an object? In the editor these two functions work : Debug.Log(PrefabUtility.GetPrefabParent(gameObject)); ...
2
votes
2answers
2k views

android game development using unity 3d [closed]

I want to learn android game development. I dont have any programing knowledge. So should I learn JAVA and eclispe to develop games for android. Or should I learn Unity 3d. And is knowledge of java ...
1
vote
4answers
2k views

Get GameObject to bounce of colliders [duplicate]

I am making a Atari Breakout game with unitys 2d tools and I need to get the ball to bounce of colliders in the scene. If you havent played the game before how it works is if the ball hits the wall at ...
1
vote
2answers
209 views

Why should I use getcomponent?

I have already referred the animator by using the statement, Animator anim; But,What is the use of getcomponent in awake() function.What happens without it.
1
vote
2answers
2k views

Unity3d how to show an image downloaded from HTTP

I am bit new to Unity3d. I am fine with any solution either of the scripts. Can we render an image in unity3d (which we have to download from HTTP path)? If yes then how or do you have any reference? ...
1
vote
1answer
636 views

What does Quaternion.Lookrotation do?

I have this code, if(Physics.Raycast(camRay,out floorHit,camRayLength,floorMask)) { Vector3 playerToMouse = floorHit.point-transform.position; playerToMouse.y=0f; Quaternion newRotation ...
1
vote
2answers
2k views

How do you make the first person object the main camera?

How can a first person object character be made to be the primary viewing camera in unityscript? Do I remove the main camera? or just turn one or the other on/off?
1
vote
1answer
409 views

How to circle an uneven object with Camera at a fixed distance?

Unity3d. I am trying to move an object with Camera around a fixed terrain (Mountain), while staying an set distance from its edge. I have the camera set to lookAt the mountain, and I want to circle ...
1
vote
1answer
45 views

Importing code from unityscripts

To encourage code reuse- i want to import methods and classes defined in my core unityscripts to be imported into other unityscripts. How do i go about this? Note: An answer here seems too ...
1
vote
1answer
259 views

How can I merge multiple sprite into one sprite or texture using Unity3d?

I have an avatar generator where someone can create a custom avatar with layers superimposed. And in order to reuse this image multiple times, i want to merge all layers in one image. Is there any way ...
1
vote
1answer
187 views

Resetting a level in unity when exiting to main menu

I have a pause screen in my game having two buttons : resume game and exit to main menu The main menu have only 1 button wish is play, when i click on exit to main menu the main menu level is ...
1
vote
2answers
2k views

How to change transform.position.x after a state is changed?

When I press attack button, player will change to Normal Attack state to perform Normal Attack animation and you will notice the player seem like step back a little bit as the width of sprite for ...
1
vote
1answer
157 views

touch.phase == TouchPhase.Canceled not worked

i m tired to handle and solve issues related to multitouch. i m use maximume 5 touch simultaneously but when two touches are down on two object and i moved my fingures then that both touches fired ...
1
vote
1answer
572 views

Generating a particle effect on top of a GUIElement (Unity)

I am working in Unity on a 2D project which is using C#. I have a number of guitextures which are hearts in order to create a sort of life meter. I would like when the player loses a heart for the ...
1
vote
1answer
142 views

How to use sprite as font in Unity?

I've started working on my first game in Unity; It's very simple, there's a spinning block in the middle, and there are spinning blocks coming from all sides. When they hit the middle block, you lose ...
1
vote
1answer
207 views

Converting a GameObject method call from UnityScript to C#

Here is the UnityScript implementation of the method i use to generate a randomly tiled background, the problem i'm having relates to how to translate the call to the newTile method in c#, so far i've ...
1
vote
1answer
43 views

How should I pause a rotation when my character collides with a gameObject?

My character always moves forward and when he enters a turn(Trigger) this is what happens: if(other.CompareTag("TurnLeft")) { // Rotates the character in 90 degrees in 6 seconds. ...
1
vote
2answers
2k views

Retrieve variable from another class and send to another scene in Unity

Sorry for asking a noob question, but I have never used c# in Unity, only unityscript. Basically I have a public int score variable stored in Players Class. I need to retrieve it in the following ...
1
vote
1answer
467 views

No intellisense on my classes

I've been using Monodevelop's current version and Unity 4. I don't get intellisense on the classes I've created but I do have intellisense on classes that are in Unity's framework. Bug or its just as ...
1
vote
2answers
65 views

Unity access method from separate script

I'm learning Unity3D and I'm practising accessing game object scripts from other objects. For the most part I've got it down, but I've run into a weird issue causing a NullPointerException. I've set ...
1
vote
1answer
69 views

How to initialize once for all a static field of a custom editor in unity

I have a custom editor wich has a static field. Suppose you have a static field of type MyObject: public class myEditor : Editor { ... private static MyObject myObj; ... } I'd like to ...
1
vote
2answers
183 views

Unity Raycast shoots right through some objects

I made a melee combat system for my game. The code looks like this: var hit:RaycastHit; if(Physics.Raycast(transform.position,transform.forward,hit)) { if(hit.distance<=2.0) { ...
0
votes
4answers
1k views

sample project that mix unityscript and c#

I like the simplicity of unityscript, at same time I also like the plenty of c# library and open source projects. I prefer to put my model/controller/logic flow in unityscript using standard unity3d ...
0
votes
2answers
33 views

unity2D Top-Dow Mobile rigibody2D

im using this code for my 2D TopDown mobile player movement.but when i move player With UI Image buttons player keep moving.it didnt stop.and also player starting of move he is very slow. the he ...
0
votes
1answer
69 views

Can Java be used for developing games for Android in Unity3D [duplicate]

I only know Java Programming Language and no other. Can I develop games for Android in Unity3D using Java?
0
votes
1answer
70 views

Screen record in unity3d

How to do screen record in unity? I want to record my screen(gameplay) during my running game. That should be play/stop , replay , save that recording on locally from device, open/load from my device ...
0
votes
1answer
101 views

Crop a texture procedurally

Is there a way to crop a texture having a list of triangles which represent the part to be kept? For instance, I have a rectangular texture and I want to obtain a texture shaped by the triangle list I ...
0
votes
2answers
305 views

StartCoroutine function inside TriggerOnEnter2D not working - unity + kinect

So i'm using Kinect with unity to track user's hand movements, and let the user's hand act as a mouse, I have written the code to detect a collision between a button (sprite object) and the hand ...
0
votes
2answers
2k views

How to display a GUI text at run time in unity?

I'd like to display a GUI text at run time in my game for a second, so I want to know if it's possible to add or remove a GUI label to the scene at run time?