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2
votes
1answer
142 views

Retrieve the original prefab from a game object

How would one proceed to retrieve the original prefab used for instantiating an object? In the editor these two functions work : Debug.Log(PrefabUtility.GetPrefabParent(gameObject)); ...
1
vote
1answer
38 views

Finding diagonal objects of an object in 3d space

Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. All objects are equidistant from ...
0
votes
1answer
44 views

Increase animation speed according to the swipe speed in unity for Android

I have the animation done through Maya and brought the FBX file to unity. Here is my code to calculate the speed of the swipe: Vector2 speedMeasuredInScreenWidthsPerSecond ...
0
votes
1answer
115 views

Make Gameobject Stand On Surface Facing Certain Direction

I want to make a biped character stand on any surface I click on. Surfaces have up vectors of any of positive or negative X,Y,Z. So imagine a cube with each face being a gameobject whose up vector ...
-1
votes
1answer
53 views

How do I check in which region of a map an object is located?

For example I have a character and two areas A and B, I want to test which area, A or B, my character is on.
-2
votes
1answer
86 views

How to keep a GameObject from dropping?

I am applying the following script to first person object: function Update () { var mountain : GameObject; mountain = GameObject.Find("QuantumCold_B"); ...
0
votes
0answers
37 views

class instance issue

Currently, i am working on a project which deals with several parts. First, I want to interface with a Sidewinder Force Feedback 2 joystick in Unity using SharpDX and SharpDX.DirectInput libraries. ...
-1
votes
0answers
41 views

2d top down tank movement

I am trying out an idea of a tank like movement in a top down 2d game. I'd like to: get the float values of both left and right triggers I have from an xbox controller (float values from 0 to 1). I ...