Unityscript is one of the scripting languages available for the Unity engine (other languages are C# and Boo).

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Access different vertices of a Mesh Unity 3d

I have a human mesh connected with an fbx animation file using Humanoid Mecanim. What I want to do is how to know the vertex groups, meaning the group of different vertices assigned to different ...
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2answers
171 views

How to apply a script to multiple Objects in Unity?

In Unity, I've almost 200 or more objects. I wish to apply single script to all those objects. I'm a beginner & learning scripts in Unity. Edit: At the time of editing the scene itself.
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26 views

Character controller going down slopes

When I go down slopes with character controller, if the speed is too high, the character just flies off the slope and lands at the bottom. I want my character to "stick" to the slope rather then just ...
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1answer
26 views

player isn't jumping at some rotation angle

i can't figure out why this happens. the player would not jump ad some rotation angles. this is my code for jumping: if (Physics.Raycast(transform.position,Vector3.down,1f)) { for (int ...
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1answer
32 views

Trying to get reference to Button in Javascript Unity3d

I've this simple script in Unity3d: #pragma strict public var topLeft : UnityEngine.UI.Button; public var topCenter : UnityEngine.UI.Button; public var topRight : UnityEngine.UI.Button; public var ...
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1answer
20 views

Scaling of a bone is working while rotation is not Unity3d

I'm using Unity3d and I'm trying to rotate the left leg bone of an avatar but it is not working although scaling is working well. This is the code used for scaling and is working perfect: ...
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1answer
77 views

Unity: How to get a GameObject programmatically?

I have created a prefab. In Unity Scene editor, I dragged the prefab into the scene and named it PrefabA (this is a GameObject instance of the Prefab). Now, I need to update the PrefabA position. How ...
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3answers
57 views

How to check distance between two different vectors?

So I have a very basic racing game, where I would like the car to stop once it hits the finish line. Respectively when the distance between the car and the finish line hits or goes under 0 the car ...
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1answer
62 views

Is Physics2D.BoxCast a safe alternative to a row of raycasting?

Raycasting in rows is a common practice. Is using the Physics 2D BoxCast function a good alternative to using multiple raycasts spread out (an example use being collision detection in a custom ...
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33 views

Saving a c# script in a javascript variable(unityscript) [closed]

i am modifying the inventory system made by brackeys. https://www.assetstore.unity3d.com/en/#!/content/10384 Now i want to define a c# script into a variable inside the character.js file. It looks ...
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1answer
246 views

NGUI Texture Background Font of Sprite

I am new to Game Development and using NGUI plugin free version. There are few sprite images in my game. I made them prefab and instantiated at runtime. then I created NGUI Texture and Made it ...
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3answers
95 views

Checking if object passed between two other objects

I have a three objects (strikers), lets say red, green and blue. When I apply force to the green object I want to check if it has passed between red and blue or not. See the image below for an ...
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2answers
139 views

How to make legacy animations run in Unity in unscaled time? (Pause game related)

I'm relatively new to Unity, and I've been having a very difficult time getting the legacy animations to run in unscaled time. I need to pause my game, and as soon as it pauses, I need to have my ...
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1answer
56 views

Understanding animations of controllable characters

I am a newbie trying to learn basics of Unity3D (5) before starting to do the real thing. Even though I tagged it as Unity3D, the logic should be the same for every kind of game engine. So I will be ...
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1answer
104 views

What would cause my script generated buttons and text to show in Unity and not on my phone?

I am using Unity 5 and the built in GUI tools. My static GUI shows up just fine which makes me think it's not a text/font issue or some such. Again, it all looks good in the Unity editor when I hit ...
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2answers
434 views

Resetting a level in unity when exiting to main menu

I have a pause screen in my game having two buttons : resume game and exit to main menu The main menu have only 1 button wish is play, when i click on exit to main menu the main menu level is ...
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23 views

Unity - UI Mobile - Script Generated buttons/text not seen?

I'm trying to generate some buttons and text dynamically with Unity 5.0 All of my code seems proper. It looks great when I play it in the editor. Everything is generated and placed and sized as I want ...
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1answer
29 views

player does not collide with walls unity 5

I just started a new proyect with a personalize first person controller, like arrow move style, it worked, but when I tryed to collide it with walls it did not happen, I tryed adding a capsule, then ...
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2answers
139 views

Unity3D : Unity fails to detect null objects

im instantiating an object which is gonna play the background music for my game. On the Awake() function I check if there is a gameobject with the tag "MusicPlayer" on it, and if there isn't any I ...
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1answer
1k views

Unity Android Unable to convert classes into dex format AdMob

I'm a beginner Unity programmer (school-age), so I don't know that much about the system. On its own my app compiles fine, but when I implement the AdMob SDK (Google) 2.1, I have the following error ...
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3answers
347 views

Unity Raycast shoots right through some objects

I made a melee combat system for my game. The code looks like this: var hit:RaycastHit; if(Physics.Raycast(transform.position,transform.forward,hit)) { if(hit.distance<=2.0) { ...
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1answer
59 views

Align SpriteText position

i have this function which aligns text. static function AlignTxt(obj : GameObject, txtAnchor : SpriteText.Anchor_Pos, txtAlign : SpriteText.Alignment_Type) { ...
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1answer
73 views

How do I make the ui button to move my character? [closed]

How do I make my character move left,right and jump when click ui buttons using this code? using UnityEngine; using System.Collections; public class Player: MonoBehaviour { public float maxspeed = ...
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1answer
49 views

how to change trail renderer start width dynamically by script in unity?

I created a prefab that contain a trail renderer to make a drawing sprite in GUI, then i put it into a gameobject in a script. I want to change the start width or end width of the trail renderer ...
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21 views

How do I make Ground Check stop rotating with the character when it rotate? [duplicate]

How do I make my character routice without Ground Check rotating with it, but still follow my character? Code: using UnityEngine; using System.Collections; public class Player: MonoBehaviour { ...
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1answer
20 views

How to write a script for circular motion?

Сan any body explain me the script for the tangential motion,so that when i cut the rope circle should move tangentially:
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17 views

Character fixed angle? [duplicate]

I want my character to rotate so I turn off fixed angle in Rigidbody 2D, but the problem here is that I can't jump in any other angle except for the angle where I have my groundcheck. Can anyone help? ...
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34 views

Character can't jump in other angle with fixed angle off

I turn off fixed angle so my character can rotate, but it can only jump in 1 angle but I want it to jump in every angle. How do I do that? Code: using UnityEngine; using System.Collections; public ...
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1answer
45 views

Unity 3D - Rotating an object in relation to its velocity

I am currently trying out Unity 3D and I've run into a problem. The problem is I have a car that moves along a road and then when it reaches a corner I would like it to turn the corner and have the ...
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1answer
100 views

How to initialize once for all a static field of a custom editor in unity

I have a custom editor wich has a static field. Suppose you have a static field of type MyObject: public class myEditor : Editor { ... private static MyObject myObj; ... } I'd like to ...
4
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1answer
267 views

Prefab random rotation in editor

Is it possible to automacicaly random rotate pefab during placement in editor in unity 4.5.3? I can make it autorotate in game(at start) but I want it to be visible in editor and at fixed rotation ...
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2answers
141 views

How do I make my character jump in any angle?

My character is a square which can spin in any angle but it can not jump in certain angle Can anyone help? using UnityEngine; using System.Collections; public class Player: MonoBehaviour { public ...
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1answer
52 views

Multiple enemy collidiers

I currently have an enemy that upon collision kills the player with a kill script, I want to add another collider that acts as the visibility radius for said enemy. However, when adding another ...
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2answers
97 views

How to move a cube withour rolling it?

I am trying to move a cube with my keyboard on a plane surface. However, the cube always rolling instead of moving. How could I slide the cube on the plane? What I have done: I added a plane game ...
2
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2answers
34 views

Unity2D Sprite flips camera when moving left and right

I am using the Unity Engine and coding in C#. I have a sprite as a parent with a main camera as a child so that the main camera follows the sprite. However, when pressing 'A' and 'D' to move the ...
1
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1answer
71 views

How do I make my character stop going left? (Unity)

So I have this code and my character can go left, right and jump. I don't want the character going left , so how can I remove that. (I'm very new with coding) using UnityEngine; using ...
1
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1answer
57 views

Animator has not been initialized

My animation is working but unity keep saying that my Animator has not been initialized error Here my Code: using UnityEngine; using System.Collections; public class Player: MonoBehaviour { public ...
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25 views

Errors Generating A Plane Mesh Using A Script In Unity

In unity I have a script which is attached to a game object with a mesh filter. The purpose of the script is to generate a flat plane of 100x100 vertices. The code for the script compiles in ...
6
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2answers
9k views

Does Unity let you code in Java?

I am fairly new to Unity3D experience , but I have a very good knowledge of Java and Android development. I am really confused that if Java is at all needed for developing android applications? I read ...
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1answer
55 views

How do I use rigidbody2d.AddForce to apply a force in the direction the object is facing?

I'm trying to create a thruster on a spaceship. It should add this thrust in the direction the thruster is facing, but I am at a loss on how to get that direction and send it to AddForce. Am I even ...
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2answers
183 views

Unity C# 2D Platformer Enemy Patrolling

I'm setting up a basic mario-like 2D Platformer and i'm trying to give 'enemies' a patrolling path on a platform. (just like the turtles in Super Mario Bros). All they do is patroll from left to right ...
0
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1answer
130 views

how to Move Player on “Z” Axis 2D Movement

first im little new to unity..currently im working on 2D game mobile game.and im using Stranded Asset(Mobile) Single Joystick prefab to move Player..Currently my player move on X and Y axis. can any ...
2
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1answer
148 views

How to enable IntelliSense for Unity scripts in Visual Studio?

I am using Visual Studio 2013 pro and Unity 4.6. Whenever I write scripts (javascript or c#) for anything and open it up in Visual Studio, I don't get IntelliSense. How to fix this issue?
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1answer
37 views

Script to change size of a cube when pressing a button [closed]

I am very new to coding and very bad at it. In my environnement there is a table, and i would like, after pressing a keyboard button, to make a cube appear. Then, by pressing another button, i would ...
0
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2answers
43 views

unity2D Top-Dow Mobile rigibody2D

im using this code for my 2D TopDown mobile player movement.but when i move player With UI Image buttons player keep moving.it didnt stop.and also player starting of move he is very slow. the he ...
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0answers
13 views

I want to swap textures on button click [duplicate]

public class Textswap : MonoBehaviour { public Texture imageone; public Texture imagetwo; private Texture gametexture ; void Update (){ if(Input.GetMouseButtonDown && gametexture ...
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1answer
223 views

How can I copy an asset folder programatically depending upon a constant?

I have a Unity project in which I have 200 games and some 350 scenes. Now I want to make separate builds for each game. All my assets are present in Assets/IgnoredAssets/ABC folder. To include these ...
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3answers
596 views

Instantiate prefab randomly but not in already occupied position

I want to generate bubbles randomly on screen. When a bubble is generated in one place then other bubbles should not be generated near its radius 1 area, so they can not collide or trigger with any ...
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1answer
461 views

How to programmatically disable sprite renderer and mesh renderer in Unity3D?

In my game, I have an empty GameObject that has a sprite and a TextMesh as child. I want to access the child (sprite and the text mesh) and turn off the sprite renderer and mesh renderer of the sprite ...
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0answers
93 views

save and view snapshot image from android device

I'm having a problem with saving image into an android device this is what i did My java class : package com.test.app; import com.unity3d.player.UnityPlayerActivity; import android.os.Bundle; ...