Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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41 views

Raycast a ray to the tip of another ray

I'm using unity to raycast a line from the center of my camera viewport to a world position (yellow line). I also want to cast a ray from the center of my character to this same point (blue line). I ...
2
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1answer
205 views

How to save the Mesh from an Interactive Cloth at runtime in Unity?

At the start of a scene I have GameObject called 'sheet' positioned above a 'ball' GameObject. The sheet has an Interactive Cloth component on it and a Cloth Renderer. The Mesh for the Interactive ...
2
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2answers
189 views

Any way to load/execute scripts (game-logic) included in a post-release DLC (Unity3D AssetBundles) on iOS since it seems its not allowed?

We are making a game where players will be granted access to new levels every week and these new levels will probably be downloaded from our server as Unity Asset Bundles The only issue is, as ...
2
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1answer
955 views

Adding materials to a Line Renderer through code? (Unity)

I have a material that I am using to add a glowing effect to my line renderer. I can add this as a 2nd material to the line to give it a glowing effect. I want to be able to add/remove this material ...
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1answer
145 views

Enemy AI with Rigidbody - Floating in the air

I'm working on my enemy AI scripts and I'm using a rigidbody to have the enemies chase the player when the player gets into its aggro distance. Two of the main problems I'm having: When the game ...
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0answers
21 views

Abstract Factory Pattern for Implementing AdNetworks on Multiple Platforms [on hold]

Here's the link to the github project. I want to implement Abstract Factory instead of adding platform dependent compilation flags in just one file and make it ugly. Hence decoupled code. Moreover, ...
2
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3answers
195 views

Camera follows player but how to stop camera moving when player moves

The player is moving automatically diagonally down the screen, and I have the camera as a child on the player. I would like the camera to always be following the player (who sometimes slows down / ...
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1answer
129 views

Displaying Trajectory Path [on hold]

How can I display trajectory path exactly as in this image? I have used void OnDrawGizmos, but that only displays trajectory in the editor and without any arrows like shown below. Trajectory with ...
3
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2answers
81 views

Efficient use of pathfinding [closed]

I'm doing a post-mortem on my game project, and this problem kept bugging me as my team couldn't solve it throughout. So my game is a pure 2D top-down shooter built with Unity3D, with enemies ...
0
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1answer
57 views

WWW & crossdomain

I'm trying to use the WWW class to connect to a restful service located on a server. The service I'm trying to connect to is located to a specific port (8080 in my example), and my application cannot ...
4
votes
3answers
1k views

How do I access a Unity class from an Android Activity?

I have made my own C# classes in Unity. How can I access them from the Android Activity that starts the UnityPlayer? Example: I have a C# class called testClass in Unity: class testClass { ...
2
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3answers
77 views

How to dynamically create an UI text Object in Unity 5?

I have been searching for something that should be simple, but Unity 5's documentation on that is fairly outdated. What I want to achieve is to be able to create UI Text totally from script, i.e. ...
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2answers
403 views

How to flick gameObject using Touch?

I've been searching for a solution for my problem for a while on the web, but i didn't find anything that work properly What i want to do I have a bouncing ball and I want to let the user flick it ...
4
votes
1answer
107 views

Can I use two Collision Boxes on the same GameObject?

I have two Collision Boxes on the same GameObject. I don't want the Collision Boxes to be triggers. I want the Collision Boxes on the actual GameObject, not its children. For example, if I want to ...
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2answers
7k views

Can't play animation from script in unity

I'm making a 2D sidescrolling game in Unity, and when the player shoots an obstacle, I want the obstacle animation to play and then destroy itself. I got it to destroy itself, but the animation won't ...
2
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1answer
187 views

masking with 3d object in unity

I have a 3d plane in my scene and some 3d objects behind that plane. So, i want to render only the part behind the 3d plane. So how should I do this, should I have to use custom shaders, plz help.
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3answers
107 views

Unable to Set Text of another Text Object

The Idea: Pressing a button in the canvas will allow the player to select a race. A script is attached to an object which is accessed though the OnClick() function of the button. The script is ...
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1answer
53 views

Unity3D - post-process unwanted on UI

I have scene rendered with a single camera using target texture (a). Second camera is used to render UI and using same target texture (a) as the first one. Third camera takes target texture (a), ...
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1answer
35 views

How to adjust the width of a LineRenderer

I wrote a code that draws a line by mouse movement. I am searching for some way to give it pencil style and head and end of the line have thinner width. As we know the LineRenderer draws the line ...
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2answers
692 views

Using Appendbuffers in unity for terrain generation

Like many others I figured I would try and make the most of the monster processing power of the GPU but I'm having trouble getting the basics in place. CPU code: using UnityEngine; using ...
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1answer
34 views

Unity - Toolbox pattern is not safe

When I create a toolbox such is in this tutorial. How do I defend against breaking the pattern with multiple instances like this: gameObject.AddComponent<Toolbox>(); ...
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0answers
28 views

How to receive broadcast message in Unity?

I am trying to get the broadcasted message in overridden method of NetworkDiscovery.OnReceivedBroadcast(). For that what I had done is below: I create class which implements NetworkDiscovery where I ...
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1answer
39 views

Use constant force to hold something in position

This may actually be more of a Physics.SE question but since im doing this in Unity I figured I'd ask here. I am playing around with the Constant Force component and have a sphere constrained with a ...
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2answers
3k views

Play animation when click on each player with in maincamera unity3d

I have 3 gameobjects (player1, player2, player3). I attached a script "playerscript" to these game objects. In the main camera, I have added another script called "testscript". Clicking on a player ...
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1answer
129 views

Continuous Jumping Cycle

The script makes a GameObject jump using realistic gravity and reach a specific target. The GameObject jumps relative to the target, thus adjusting its trajectory. It also works while the target point ...
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3answers
149 views

Unity Click make Jump and Pause

I use Unity 5 and I have an issue with my game, when I click on the Pause button my character jumps before the game is paused. My script detects the click for jump before the pause button so for that ...
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1answer
14 views

NavMeshAgent in unity not working

I am making a game in unity and it is throwing the error "Failed to create agent because there is no valid NavMesh" and i don't know what the problem is. using UnityEngine; using ...
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2answers
44 views

How can I mass-duplicate or “paint” Unity objects?

Let's say I have a basic map with a single box on it. I want to make many, many more of these cubes, so they can cover a large portion of the map, like this: Each box needs to be exactly one ...
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2answers
299 views

Why can't I store a value in transform.position.y?

Well I have this line of code Vector3 pos = cell.CellPosition; float light1Height = 10f; pos.y = light1Height; lightGameObject.transform.position.y = ...
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3answers
80 views

A method to create and assign a name to a GameObject (Unity)

I'm trying to create a function that takes in a name of an object in the editor and assigns this accordingly as well as the name of a sprite, rigidbody, etc. Basically what I have so far is- ...
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votes
1answer
82 views

Destroy object on Collision

I have a strange problem... I need a 2D projectile to destroy itself after colliding with an object. I have used all of the different ways to do this on the internet but to no avail; the object ...
0
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0answers
29 views

Script getting unchecked upon running [on hold]

I have a script attached to a game object, with the following content, but when I press play, the tick next to the script component disappears. I cannot figure out which line in the script is ...
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0answers
25 views

AddExplosionForce issue? [duplicate]

AddExplosionForce doesn't do anything with this script, even though a RigidBody is added to each CubeParticule... What's the problem? using UnityEngine; using System.Collections; public class Force ...
0
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2answers
301 views

Unity PHOTON/PUN Collision Detection

I am trying to create a virtual 3D chat room based on character interaction (just like in Sims2), so I have added a collider on the "user's in-game character". The problem is that when I enable the ...
2
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1answer
72 views

Unity3D Pathfinder with Crossings

I'm trying to bring traffic on my street system. The main problem for me are the different lanes and crossings and to make it complete the different types of paths. I've tried a bit with the ...
3
votes
2answers
61 views

Problem with trigger

I am making a melee attack with my game, but I'm stuck in a problem related to using triggers. The enemy NPCs have a sphere collider set on trigger so I will know who is inside their range (radius of ...
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0answers
14 views

How do i integrate a android camera into a google cardboard viewing mode. For AR purposes [on hold]

simply i want to have a stereoscopic view (like google cardboard) but through my camera and i want to add AR stuff in it. Is there a tutorial on this or some tips. ive tried too search for it and alas ...
0
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0answers
46 views

How To Create Xbox One Games for Free (Independently) [closed]

I was wondering how to start creating video games or apps for the Xbox One without having to pay fees, etc. I've tried Unity, but can't find how to export to Xbox One. ID@Xbox is cool, but looks like ...
0
votes
1answer
22 views

Unable to open project from a scene.unity file

The tutorial I'm following has provided its project files, and I'm trying to open them in Unity. Here is the project download link. You can also go to the tutorial webpage and scroll down to download. ...
3
votes
1answer
52 views

How can I turn off the sound from another scene?

I attached music file to my first scene and thanks to following javascipt code, sound continues without stopping in other scenes. public static var object : SingletonMusic = null; function Awake() { ...
0
votes
1answer
213 views

UNET start game with friend by finding their name, Android

There is a game at the google play store called Fun Run 2- Multiplayer Race. I loved its feature to find friends by writing their names, and then to play with them. Is it possible to achieve that with ...
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votes
1answer
34 views

How to make my “first person controller” continue to turn left or right when key is pressed in Unity 5?

I recently posted this How To Make My First Person Controller turn left and right in unity 5 but now I'm having a slight problem when I press the key that turns my camera it only does it for a little ...
0
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0answers
25 views

Voxel tutorial NullReferenceException: Object Reference not set to an instance of an object

I'm working my way through this voxel tutorial in Unity. I'm on part 3, and it's showing me how to create a chunk within the world. I've copied the code, but I think I am missing something. The error ...
0
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0answers
20 views

Unity3D - Upload a image from PC memory to WebGL app

I need user to upload his(her) avatar picture from PC to game How can I create a file dialog and upload a image to WebGL game?
0
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1answer
59 views

ARMv7 vs FAT in Unity Android Build Settings (release multiple valid APKs)

If I select ARMv7 instead of FAT (ARMv7+x86) in the Android Build Settings of Unity5-Free, the APK binary drops to half size. FAT => ~20MB ARM => ~10MB (Tested with an empty scene, no assets, ...
3
votes
3answers
195 views

How do you apply relativistic physics to a 4x strategy game?

I had the big idea of trying to create a hard science fiction 4x strategy game (with the obvious space setting), which is supposed to simulate a realistic way of creating interstellar societies while ...
1
vote
1answer
63 views

How to remove destroyed clones out of the Hierarchy in Unity2D

I made a 2D edge collider which on contact destroys the other gameobject. When I launch the game all the other gameobjects in fact get destroyed but the clones are still listed in the Hierarchy. How ...
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0answers
47 views

Unity 5 Command not being sent

I have a client server build in Unity 5. I want to send a command from the client to the server with a GUI button click, this is for testing purposes. So on my client all I want is to click a button ...
2
votes
2answers
13k views

How to add a UI Text for keeping Score in Unity 5

My Problem is simple I want to show scores on my game. The examples on internet are good but in Unity 5 there are no GUI elements but instead these are now UI elements. I was following this example: ...
1
vote
1answer
64 views

The type or namespace name `OpenCVForUnity' could not be found

I am working on face traching in unity3D I have downloaded and imported the sample project on "FaceTracker Sample using OpenCV for Unity". But when I tried to runned the project,its showing me the ...