2
votes
1answer
334 views

What is the license you need to publish to Xbox 360 from Unity3D?

I have a license for deploying and releasing games using XNA. What is the license I need to deploy and publish games using Unity3D, and how do I get it? I have found very little and unclear ...
5
votes
2answers
2k views

How to draw texture to screen in Unity?

I'm looking for a way to draw textures to screen in Unity in a similar fashion to XNA's SpriteBatch.Draw method. Ideally, I'd like to write a few helper methods to make all my XNA code work in Unity. ...
-1
votes
1answer
349 views

I want to start making 2D Games with C++ or #C [closed]

I know C++ pretty well, I think - polymorphism, vectors, templates, and more. I also know C#. I want to program a 2D game, but not like those programs where you click a button or two, and you ...
2
votes
1answer
3k views

Should I use XNA or Unity to build a video game? [closed]

My friend and I are planning to make a video game (like Slender) where the character is stuck in a building, when lightning strikes, and the lights go out and your objective is to find the back-up ...
3
votes
5answers
1k views

C#/XNA multiplayer TCG game inside a browser possibe?

I wish to try and create a TCG using C#/XNA that would run inside a web browser. Some of the main game's features would be: At least 2.5D to imitate the card flipping/shuffling and etc. effects ...
11
votes
1answer
389 views

Dynamic model interactions

I am just curious as to how in many games (namely games like arkham asylum/city, manhunt, hitman) do they make it so that your character can "grab" a character in front of you and do stuff to them. I ...
0
votes
2answers
748 views

How to create a mini-game? [closed]

I am wondering how to creat a mini-game like "Diner Dash" or like "Big Fish Games". I want my game to be 2d, but it looks like 3d: see this image. ...