Is there a resource online which has made the effort to evaluate game user interfaces and estimate their usability (by genre)? (something like what Nielsen does). In-game reviews in magazines ...
I m in need of some UX guidance if there is any for a game in mobile. for example for pausing the game (assume I m not using iOS) say you want to pause the game and you dont want to loose part of ...
I've made a few games which I've actually released into the wild. There's one particular issue I run into over and over, and that's the issue of the interface/theme of the game. How can you make ...
I'm currently wishing to draw up my UI for a 2d game, however I'm not so sure what the normal strategy is for creating the images for a UI. Are there any programmes which are specifically accurate for ...
I have the following problem: Although I know some of color theory, and the interface design ideals (about how it must be usable, and etc...), my interfaces are REALLY ugly. fugly, eye bleed material, ...
I have the following problem: My game supports multiple powers, that you can use when you want, or even mix them, I currently assigned them to the numbers on the top of the keyboard. After so much ...
I am not asking the theory of UI design, or how to do one, I am asking for examples and resources, like... How to draw this fiddly stuff, or how to code another circular thing, or a gallery of game ...