Unreal Development Kit - a version of Unreal Engine 3 that can be used to make games for PC and iOS. Licensing is done on a back-end-only basis.

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4
votes
2answers
414 views

UDK: Checking actor type in projectile ProcessTouch

So, to be brief, I'm trying to teleport a pawn when it's struck by a projectile (or damaged by any weapon in my game.) Right now, I'm trying to just call Pawn.SetLocation in the projectile's ...
1
vote
1answer
31 views

Blender UV unwrapping causes texture to repeat in UDK material

I've made pillow kinda thing, unwrapped it in Blender and then I imported my mesh to UDK, applied a material: The material splits, but I don't want that to happen, I want to cover the mesh with ...
1
vote
1answer
88 views

UDK: Playing two audio tracks simultaneously

I have some environmental music playing in the background, but when I try to play another track (door opening sound effect) at the same time the background music stops playing. How can I play two ...
0
votes
1answer
97 views

UDK ping check without joining a game?

I have made great strides in creating a custom built server browser for UDK. It registers servers with a master, and the client can download the list and populate the server browser. However I'd like ...
-1
votes
1answer
43 views

UDK - changing game type problem

I have made a small game for testing purposes and a packaged the game, and ran my game but when I run it, it runs with the UTdeathmatch type game. and I made my DefaultGame to ...
-4
votes
1answer
346 views

UDK dedicated server project. How to create user information files

Now I know how to launch my dedicated server in udk. But now I need to know, that how can I put the server to make a information file for every registered user in my server(whitch stores information ...
3
votes
0answers
25 views

Skeletal Mesh Cloth Simulation bug (UDK), unexpected behaviour

When I try to move to the left (A) the pawn and the cloth move to the left, and when I move to the right (D) the pawn and the cloth move to the right too... Why the cloth always goes in same ...
2
votes
0answers
119 views

UDK Modular construction (customisable vehicles etc)

I'd like to build an interface whereby the user can attach various components and blocks onto a vehicle, this is then saved (as object/coordinate, rotation, scale values - in database) and can be used ...
2
votes
0answers
609 views

Why does my RigidBody collision fail depending on which entity is moving?

I am working on a UDK project and have a collision problem. I have a Crate which is a kActor with RigidBody physics and my player who is a Pawn. When my player moves and collides with the crate, the ...
2
votes
0answers
224 views

How do I acknowledge collisions with volumes in UDK?

As part of creating a stealth system, I've decided to place volumes over light sources as a first step. The idea being that when a pawn walks into one of those volumes, it will be logged. How can I ...
1
vote
0answers
33 views

Can a local UDK server have two clients connected locally?

To do some basic testing on players interacting with other players I would need to have at least two players in my world. My solution is to run the server from my computer, then run two clients. When ...
1
vote
0answers
49 views

How to add melee weapons in UDK?

I am very new to game design and programming in Unrealscript for UDK. I have created a weapon mesh and imported it alongside it's animation set and created a start and end socket on it. I was ...
1
vote
0answers
187 views

How do I make a shaped fluidSurfaceActor in UDK?

I'm trying to make a fountain for my level in UDK. I've made the base of a fountain by using a Cylinder build and now I'm trying to put water in it. I want to use the fluidSurfaceActor but I notice ...
1
vote
0answers
271 views

Getting UV maps from UDK?

I have created a map using UDK and I am exporting it as a .fbx for use within an XNA project. My question is, can I generate a UV map for texturing the map or is there an easier way to texture a map ...
1
vote
0answers
170 views

Blender models appear in UDK asset manager, but not in game

I am new to UDK and blender. I am using UDK3. I have tried the following so far: Making the mesh origin, (0,0,0) Making the parent bone origin (0,0,0) Parenting the root bone with the mesh I have ...
1
vote
0answers
250 views

UDK and Protocol Buffers

Actually two questions: Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer) Is there any way I can user Protocol Buffers inside UDK? Or anything like ...
1
vote
0answers
233 views

UDK problem with kismet and unreal code interfacing

Couple of questions that I really have looked for the answer to before posting. I want to create enemies in a game (iOS - tower defense like) I am making them follow a path and do other things like ...
1
vote
0answers
747 views

Making a physicalized melee weapon

The short version, is that I was asked to look into the feasibility of making a melee weapon, that one could swing at another object in the game, and have it interact physically. I completed the ...
0
votes
0answers
21 views

UDK building light takes a long time

I have been creating a level in UDK and usually bulding lighting takes 10 minutes to build but today i haven't changed anything in the level, now it takes 20+ minutes, why is this happening?
0
votes
0answers
25 views

UDK Render Hud Problem

I've been following this tutorial: https://www.youtube.com/watch?v=NOLAeyRCXYM And This is how my kismet looks like : http://imgur.com/jTCKo87 I want to display the text when player touches the ...
0
votes
0answers
35 views

UDK 3 - Applying a shader on Touch()

I'm attempting to follow DarkCarnivour's Object / Mesh Outline Effect but having some issues with the scripting. Guide: https://forums.epicgames.com/threads/865957-Object-Mesh-Outline-Effect-working ...
0
votes
0answers
58 views

Blender to UDK 3 How to smooth Static Mesh

I've created a bed cover model for my small game and here is how it looks like in blender: http://imgur.com/T88Mnbs but whenever I import it to UDK it looks like this: http://imgur.com/OMXBno3 it ...
0
votes
0answers
151 views

Cast shadow without rendering object

I'm new to UDK, and am using it to develop a survival-horror game based heavily on shadows. My question is short: is there a way to create an actor that, when rendered, ONLY renders its shadow (not ...
0
votes
0answers
466 views

Is it possible to use plugins like Admob when creating a UDK game for Android or iOS?

Is it possible to use plugins like Admob or Chartboost for iOS and Android when using UDK? I am interested in an official or unofficial source where it's mentioned that the plugins are possible or ...