I want to make an app for 3D modeling on iPhone/Android. I cannot get the basic idea of how to get started. I have various options such as learning OpenGL ES, UDK or Unity3d but I want to create ...
I am just very confused which I should choose in terms of high end game development. The application that I am designing is pretty simple, requires some 3D, and some effects. I am looking at a game ...
Infinity Blade asks for 3GS or better devices, which I'm told is because it uses OpenGL ES 2. Will every game made with the iOS version of the UDK only work with 3GS devices and up?