Tagged Questions
0
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Collision detection when pathfinding with pathnodes, UDK
I'm trying to create a class that allows my AIController to path find using pathnodes (NOT NavMeshes).
It's doing a swell job of going from point to point in a set order (although I would like for it ...
4
votes
1answer
2k views
UDK game Prisoners/Guards
For school I need to make a little game with UDK, the concept of the game is:
The player is the headguard, he will have some other guard (bots) who will follow him. Between the other guards and the ...