How can i control the speed of a tweening sprite? Here is the code: in create () /*try tween*/ w = Gdx.graphics.getWidth(); h = Gdx.graphics.getHeight(); ...
It seems like Box2D can be used to move sprites across the screen, so how does this differ from tweening? Is it that Box2D is for physical collision detections and tweening is just animations?
I am making a platform game and I have trouble finding the right way to do the enemy collisions... I am a noob in as3 so I 'm gonna try to explain my situation! I have an enemy, movie clip, and I have ...