The creation, manual or algorithmic, of frames of animation 'twixt keyframes.

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9
votes
2answers
2k views

Easing Functions

I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/ The question I have is ...
3
votes
2answers
639 views

Animate on tap in XNA (Windows Phone)

I'm trying to convert a AS3 game to C# / XNA and I'm looking for a way to animate a sprite. More precisely, I want the sprite to rotate and scale a bit, then return to its starting position. In AS3 ...
1
vote
1answer
125 views

How to linearly “blend” between multiple 3D points?

I have a set of 3D points that I need to "blend" between. Lets say I have points [A,B,C] and I have the amount I want to blend each as [0.5, 0.2, 0.8], how can I blend between these points with the ...
0
votes
1answer
49 views

The import aurelienribon cannot be resolved

I've been having problems with using the Tween Engine by aurelien ribon for a Splash Screen for my 2d game. I'm using Eclipse and libgdx. I've tried rebuilding, clean...-ing, and refreshing. I've ...