I have been learning how to make a game with LWJGL for a while now by following YouTube tutorials online but I've recently been having a problem understanding Vertex Buffer Objects. I've looked at ...
I have been coding with Java and LWJGL for some time. I mainly use thebennybox's tutorials, but I can't always remember the 3D rendering. But even when I have a 3D rendering models, planes, cubes, ...
I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
I don't know if this is against the FAQ so if you close this, it'll be no surprise. I have done research but all the tutorials I have seen have been to hard to follow; I reckon there are better ones ...
I understand the basics of Java and Object Oriented Programming so far, and am still working on refining my understanding of it. I have sought several different resources - two books and Oracle's own ...
I followed the Rain Catcher tutorial from libGDX and I made some modifications to the code, allowing the rain drops to appear faster. But I cant figure out how to make the raindrops fall at random ...
I'm looking for tutorials and documentation for JMonkeyEngine, beside the material on the official website. Any clue?