Hands-on teaching material for learning different elements of game development. Sometimes also used for topics on "in game tutorials".

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1
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1answer
66 views

How to use LWJGL Vertex Buffer Objects?

I have been learning how to make a game with LWJGL for a while now by following YouTube tutorials online but I've recently been having a problem understanding Vertex Buffer Objects. I've looked at ...
0
votes
1answer
149 views

Break a learning barrier with Java + LWJGL [closed]

I have been coding with Java and LWJGL for some time. I mainly use thebennybox's tutorials, but I can't always remember the 3D rendering. But even when I have a 3D rendering models, planes, cubes, ...
14
votes
8answers
1k views

Tutorial text without annoying user?

I have tutorial text (which I plan to augment with voice-over later, but it must be text for now, because I have not contracted a VO actor yet). The text presents itself in dialogs, which are like ...
-2
votes
1answer
217 views

Detailed Modern Opengl Tutorial? [duplicate]

I am asking for a specific modern opengl tutorial. I need a tutorial that does not skip to explain any lines of code. It should also include different independent objects moving/rotating (most ...
2
votes
1answer
525 views

JMonkeyEngine in Eclipse

I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
0
votes
1answer
385 views

AS3: Using a SharedObject for showing/hiding a Tutorial

Basically, I am either having trouble understanding how to use SharedObjects correctly, or I am not properly referencing a variable (from a seperate class from which it is defined) within a ...
2
votes
1answer
164 views

Architechture problem of implementation of a tutorial for a game

I'm creating one for my game and I'm confused a bit. I made special TutorialManager class and a number of steps to pass for player first time entered the game. The problem is that tutorial steps are ...
4
votes
3answers
203 views

How to understand huge code bases? [closed]

I read about game loops, read tutorials of simple games like Asteroids and programmed them by myself. Nevertheless if I try to start reading code of a game with many many thousand lines of code, I ...
13
votes
4answers
1k views

How do I elegantly teach players how to play?

I've been thinking about how puzzle platformers teach players how to play. I like Super Meat Boy, particularly the way in which it teaches you without noticing you are being taught. It kept me ...
-2
votes
1answer
268 views

How to start graphics programming? [closed]

I'm trying to find a complete guide for OpenGL programming but all i can found is some blogs with non-finished lessons and old books. I don't want to just make a game, i want to develop my own game ...
4
votes
1answer
179 views

Unity3d High level literature [closed]

Is there any high level literature for mid professional programmers for Unity? There are a lot of tutorials for beginners, but I can't find anything about main API, pipeline or engine architecture. ...
0
votes
2answers
531 views

Tutorials for shadow mapping with multiple point lights in XNA [closed]

I've been trying to crack this problem for a while now and I'd like to know if there's a tutorial or two out there that can help me with this. I know how to do shadow mapping with a single light, and ...
1
vote
1answer
488 views

Tongue pull effect

I've been searching on the net for several days and can not find nothing about this effect. Even a name for this effect. I want to make a character that can use his tongue to pull objects objects it ...
-2
votes
2answers
926 views

making a game in 2D(C++). SDL or openGL? Or, why not both? [closed]

I'm trying to make a platform game in 2D and I want to know what tool should I use to make it happen. I understand that I can use SDL with openGL. However, if I want to make a solid 2D platform game, ...
-3
votes
4answers
2k views

Starting to make 2D games in C++ [closed]

I'm fairly experienced with C and C#, but I've only ever created console/windows applications. I'm also experienced with AS3 and I've made some flash games. I want to make proper 2D games in C++, but ...
-1
votes
1answer
362 views

Where would I find C# flocking tutorials? [closed]

Been looking for a while now and finding it difficult to find a good tutorial... Where would I find a good tutorial on how to implement flocking in a C# XNA game? Something easy to understand .. for ...
-1
votes
2answers
217 views

Are there any good guides for making mods for Minecraft? [closed]

I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: ...
1
vote
2answers
6k views

Where to start learning OpenGL with C++? [duplicate]

Possible Duplicate: What are some good learning resources for OpenGL? I have learnt C++ and made some cool text based games and such but I would love to start graphical programming. I'm a ...
1
vote
4answers
1k views

searching for “university kind” free online course about OPENGL

I know there are a lot of free university courses, but I'm trying to find one about OpenGL. Do you know where can I find one, online?
2
votes
3answers
5k views

What's a good Flash game development tutorial, in FlashDevelop, for an absolute beginner?

Ok, here's my situation: I'm tutoring a 14yo homeschooled student with very little previous programming experience, and I'd like to teach her how to program. I think that Flash Actionscript 3 is a ...
0
votes
2answers
1k views

c++ opengl sdl game engine tutorial

I have a decent knowledge of sdl,opengl and fmod. i am looking for a recent tutorial or book on the basic of making a game engine. Most of the book and tutorial i found are using old dead library like ...
2
votes
2answers
943 views

Cocos2d v2.0 and OpenGL 2.0/1.0: where to start

I started developing my very first game 3 months ago using Cocos2d 2.0 for iPhone. I am now in the stage where I'd like to add some cool effects to the bullets and some special weapons (see my ...
2
votes
3answers
4k views

Where can I find tutorials for LWJGL? [closed]

I don't know if this is against the FAQ so if you close this, it'll be no surprise. I have done research but all the tutorials I have seen have been to hard to follow; I reckon there are better ones ...
-2
votes
2answers
295 views

Absolute newb Java programmer seeks “dumbed-down” tutorials/resources [closed]

I understand the basics of Java and Object Oriented Programming so far, and am still working on refining my understanding of it. I have sought several different resources - two books and Oracle's own ...
51
votes
7answers
4k views

What are the dangers of self-teaching game development? [closed]

I am about to embark upon a journey into game development. Following answers to my last question, I will be using C# and XNA. However, I don't personally know any other game developers and I don't ...
2
votes
1answer
932 views

Getting started using C# and Physics (Resources, Tutorials, Samples, etc.) [closed]

As an application developer, I plan on now getting started in game development so I have come along to this site. I am a proficient C# developer so I guess it makes sense to start game development in ...
2
votes
2answers
207 views

Do I create a first login tutorial for new users?

I'm finishing my first browser game. I really don't know if I have to develop a "first login" tutorial or not. Do you think it's important? I hate the image-based tutorials, with just few screenshot ...
0
votes
1answer
2k views

How to make a top down shooter? [closed]

I want to know is with XNA 4.0 (and C#) How do I exactly make a top down shooter? I have been looking for ages, but have been unable to find out how. If someone could tell me how to get started with ...
1
vote
1answer
384 views

Random Sprite Speed

I followed the Rain Catcher tutorial from libGDX and I made some modifications to the code, allowing the rain drops to appear faster. But I cant figure out how to make the raindrops fall at random ...
1
vote
1answer
820 views

Errors on LibGDX tutorial

I get the following errors on the LibGDX tutorial "Simple App" Exception in thread "main" java.lang.UnsatisfiedLinkError: no gdx64 in java.library.path at ...
13
votes
2answers
22k views

Where are all the tutorials for libGDX? [closed]

I've searched online for help and tutorials on LibGDX but I couldn't really find any, except and the wiki for asking questions on stackexchange. Besides the source (demos) and wiki, is there any other ...
3
votes
1answer
154 views

source development kit tutorials

I'm looking to create a demo using the source development kit. Because i want it to have a similar style to portal, but one I'm wondering can i get the portal 2 authoring tools without owning the ...
0
votes
1answer
3k views

Where have the Direct3D 11 tutorials on MSDN have gone?

I've had this tutorial bookmarked for ages. I've just decided to give DX11 a real go, so I've gone through that tutorial, but I can't find where the next one in the series is! There are no links from ...
1
vote
3answers
605 views

Quality Current Free UDK Tutorials?

I'm just getting started with the UDK, with experience in Unity, and would like a good tutorial series about getting to know my way around the basics of level design and a touch on programming. I have ...
1
vote
0answers
621 views

Android Game Development Tutorial [closed]

Is there a really good tutorial on Android game development? Provide some links, please.
10
votes
2answers
427 views

Where can I read about techniques used in NES-era games? [closed]

I enjoy reading about techniques used in NES-era games. Is there a blog or site that is pretty much dedicated to this topic? For example, here is an article talking about Pac-Man, and another about ...
15
votes
2answers
333 views

What makes in-game tutorials effective?

Has there been any research into how to maximize in-game tutorials effectiveness? Any blogs, articles or research papers would be appreciated.
4
votes
2answers
2k views

How should I represent a tile in OpenGL-es

Let me start with I am currently learning OpenGl-es using Android. I have been having the hardest time trying to design a simple and logical way of making tiles (2d flat polygons). The tutorials tell ...
14
votes
2answers
10k views

Hexagonal grid/tiles tutorials

Are there any platform or language agnostic (preferably step by step) tutorials regarding creating hexagonal grid based maps/games? I'm mainly interested in grid/tiles basics and not advanced game ...
4
votes
6answers
371 views

Where can I find information for programming a game to avoid network latency issues?

I am looking for programming methods to counter network latency for say a racing game or a FPS. What I specifically mean is what would I need to do to the physics engine and what information should I ...
4
votes
2answers
1k views

C++ Role-Playing Design Best-Practices/Suggestions?: [closed]

Foreword: I have worked extensively with Java, but less with C++. I have an understanding of the general language and how it differs from Java, but could really use some help here. Additionally, ...
8
votes
4answers
8k views

What tools are available for developing 2D games like Tetris or Angry Birds for Android?

I would like to ask the following regarding developing Tetris- and Angry Birds-like 2D games for Android: Is Java the official development language for Android? What free or commercial Android ...
6
votes
3answers
891 views

Are the Marek-knows tutorials any good or still relevant? [closed]

Anyone have any experience with this? This hasn't been refereed as mush as it 'looks/sound' like. http://www.marek-knows.com/index.php5 Among many other products, the site provides game engine ...
7
votes
4answers
759 views

Any learning/studying material for C/C++ that use game programming as learning context out there?

As most of game programming is done - I read on this very site - in C/C++ I was wondering if there is any learning/studying material for C/C++ that would target specifically game programming. I am ...
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votes
1answer
90 views

Can you help me re-find a certain online training site?

I used to know this website with lots of good computer graphics video lessons. There was tons of stuff on Photoshop/3D/general art/anatomy and alot more. To view the video lessons you had to subscribe ...
-4
votes
2answers
796 views

does anyone know a good guide/tutorial on 2d rpg for visual basics? [closed]

well i just started programming a few days ago. ive messed around and made a few programs. calculator, web browser, basic char movement on bitmap, and a bitmap editor. and i wanted to see if i could ...
10
votes
1answer
6k views

Ultimate beginner's tutorial to 3d game dev using XNA Framework?

I'm looking for a tutorial that starts at square 1 for game development and moves up through intermediate/expert levels of 3D game development. I really want to get into 3D game dev and I've been ...
3
votes
1answer
497 views

XNA beginner - can't display cannon in 2D tutorial

I taking my first steps with XNA. I'm building the old 2D tutorial that used to be posted on the XNA website. I got to the part where I display the cannon, but its not showing. Can someone please take ...
24
votes
4answers
13k views

How can a programmer learn to draw 2D assets? [closed]

Are there any good tutorials for someone who wants to create 2D graphical game assets? Drawing classes for absolute beginners, preferably teaching skills that can be as relevant as possible to games - ...
19
votes
3answers
909 views

Making a game as a tutorial?

I am in charge of a game development club at my school and I'd like to work on a project this summer that I could use as a tutorial next semester. I have never done anything quite like this so I was ...