A unit or group of units performs an action while everything else is only capable of reacting to that performed action(s). Then the next unit or group of units can act.

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Is this technique for stat tracking without a database workable?

If I wanted to create a chess game, for iOS, that tracked both player moves (for retracing the progression of a game and for player stats), what would be the simplest route to take? To clarify, I ...
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Simple turn based game engine: Is this a valid approach?

For practicing multi platform development I implemented a simple board game that is completely abstract. That means it contains all the logic and uses interfaces for the unknown or platform specific ...