2
votes
1answer
200 views

Handle game flow in turn-based game on server or client side?

Im building a turn-based game using websockets and nodejs. At the end of each turn I want to show some scores before starting the next turn. Should that be controlled by the server using a timer? Or ...
3
votes
4answers
973 views

Turn based game - HTTP or WebSocket?

My game will be a turn based game which will need a server gateway in order to send requests. What would be better for the server: using REST HTTP GET for making the requests? Or using WebSocket which ...
2
votes
2answers
3k views

How to build a turn-based multiplayer “real time” server

I want to build a TCG for mobile devices that is multiplayer over the web (not local wifi or bluetooth). As a player plays cards I want the second player to see what is being played in "real time" ...