1
vote
0answers
57 views

3D Camera Y-Axis wrong angle

I am trying to build a camera class, though I am running into a problem. When I move the camera above/below, and try to move towards the ground, I am moved off in what seems to be about 45 degrees in ...
5
votes
2answers
1k views

How to rotate camera centered around the camera's position?

Currently I am using gluLook at like so: gluLookAt(position.x, position.y, position.z, viewPoint.x, viewPoint.y, viewPoint.z, upVector.x, upVector.y, upVector.z); with the ...