0
votes
1answer
68 views

Get rotate angle using a formula

I am developing a game that is being played on a board with the top first tile having the coordinates [0,0], the next one has [0,1], second row has [1,0]... and so on (most likely this would be a ...
3
votes
1answer
710 views

Spherical to Cartesian Coordinates

Well I'm reading the Frank's Luna DirectX10 book and, while I'm trying to understand the first demo, I found something that's not very clear at least for me. In the updateScene method, when I press A, ...