With reference to my previous question: I'm using micklh's answer, which works perfectly. However, it calculates the gradient based on two points, a starting point and an ending point. I want to ...
Im trying to get a list of vectors that go around a circle, but i keep getting the circle to go around several times. I want one circel and the dots to be placed along its circumference. I want the ...
I'm making a top-down space shooter where the player controls a ship and can aim and shoot using the mouse cursor. How can I fire bullets from the ship at the angle from the ship to the mouse cursor? ...