Polygons with three corners or vertices and three sides or edges which are line segments.

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1answer
106 views

Make a triangular mesh from of a map defined by points that follow the coast lines

I have a set of points which follow the coast lines of a world map. I would like to somehow triangulate so that I can render the continents filled in. The points seam to be in order so that if you ...
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44 views

How to rotate a triangle towards the point in Qt?

I have an issue with items rotating. I have a point and a triangle which needs to be rotated with its apex point towards the taregt point. The right side of the picture represents how it is should to ...
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29 views

Triangle mesh - curvature

I have a triangle mesh with normals. What algorithm is considered to be "standard" with best possible quality for triangle mesh curvature computation (mean and gauss). Something like for normal ...
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27 views

Strange offset when accessing pixels from an SDL surface

I am using a routine to map a triangle from one surface to another. The problem is that the function below chooses the correct pixel to draw on the destination surface, but the pixel selected from the ...