Tagged Questions
3
votes
2answers
827 views
How does a BSP tree work for Z sorting?
I'm developing a 3D engine in software, and so I must compute Z sorting manually. I'm currently using the painters algorithm to sort triangles and then drawing them back-to-front. This causes ...
32
votes
8answers
6k views
Why do game engines convert models to triangles compared to keeping it as four side polygon
I've worked using maya for animation and more film orientated projects however I am also focusing on my studies on video game development (eventually want to be either programmer or some sort of TD ...