Tagged Questions
12
votes
5answers
743 views
Generated 3d tree meshes
I did not find a question on these lines yet, correct me if I'm wrong.
Trees (and fauna in general) are common in games. Due to their nature, they are a good candidate for procedural generation.
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15
votes
3answers
2k views
How to procedurally (create) grow an artistic (2D) tree in real-time (L-System?)
Recently I programmed an L-system module, It got me interested further. I am a Plants vs Zombies junkie as well, really liked the concept of Tree of Wisdom. Would love to create similar procedural art ...