In my current project I have a class which loads a map file and then it should load all associated tilesets (no transparent tiles - I used to work with magenta as a colorkey) and precreate a surface ...
Making a small RPG with libdgx just for learning about how to draw tiled maps and move around in them. I've got the tiles drawn and OrthographicCamera stuff figured out so I can see my world. My ...
I'm putting together a simple hex map to use within an HTML5 / Canvas / JS game and before I get round to sorting any custom graphics, I was wondering if anybody knew how to make the pink/magenta ...