I'm building a simple tic-tac-toe example with LibGDX. I have simple images: cross, circle and board, all pngs created with GIMP with a transparent background. How can I render them as a Texture with ...
I'm trying to draw a bunch of translucent circles on a Swing JComponent. This isn't exactly fast, and I was wondering if there is a way to speed it up. My custom JComponent has the following ...
Building open this tutorial - https://code.google.com/p/libgdx/wiki/ProjectionViewportCamera I have constructed a class for generating polygon meshes. But i cannot figure out how to render semi ...
It sounds so simple but i didn't get it to work. The Background of my FrameLayout where i add the GLSurfaceView in is colored blue but there is only black. So here is my method to initiate the ...
I'm trying to use GraphicsConfiguration.createCompatibleImage to create transparent images. This creates an empty image which I'm filling with a mosaic pattern later on in the code. This seems to ...
I have rewritten some code to allow to load bitmaps to be loaded as textures and if a pixel has a max green color component it is marked transparent. What is odd is that I cannot use the value from a ...