Before I try to make anything transparent, the model renders nicely. When I change the uv layout so that one piece of the model will be transparent, it renders horribly. This is the result with a ...
using Microsoft.DirectX.Direct3D; using Microsoft.DirectX; I render a 3D data by setting device.RenderState.AlphaBlendEnable = true Now my top view looks like below, the outer surface layer ...
I have a little problem with my 3D model (.fbx) rendered in XNA, look at screenshot. Screenshot: It should be a lego brick, which was modelated in Blender, then exported to .fbx and added to XNA ...
I am running a iOS project using the isgl3d framework for showing pod files. I have a stylish car with 0.5 alpha windows, that I wish to render on a camera background, seeking some augmented reality ...