I am instantiating my game objects (spheres) through scripts. I want my spheres to move from one location to another. but I don't know how to do this. Update is called once per frame. Is that what I ...
I would like a player to be able to move in a direction smoothly, whilst sticking to a fixed grid. Much like in Pokemon, how the player can move, but when the key is pressed and released quickly, they ...
I am just trying to create a movementcontroller class for game entities. These class should transform the entity affected by the mouse and keyboard input. I am able to calculate the changed rotation ...