0
votes
2answers
261 views

How do I make a background fill the whole screen in Libgdx?

I'm using this code to set a 800x420 image to be full screen: public void show() { float w = Gdx.graphics.getWidth(); float h = Gdx.graphics.getHeight(); camera = new ...
1
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2answers
1k views

Render rotated rectangle inside other rectangle bounds using Libgdx

I have this code to generate a red rectangle inside a grey rectangle: new Rectangle(grey_rectangle_position_x, Game.SCREEN_HEIGHT/2-Rectangle.height/2,0); This code makes the following: Now, I ...
1
vote
1answer
506 views

How to do geometric projection shadows?

I have decided that since my game world is mostly flat I don't need better shadows than geometric projections - at least for now. The only problem is I don't even know how to do those properly - that ...