Right now I am trying to create projectile for cannon in which I want to detect collision also. At present I have simple working projectile after using two references Unity – How to display ...
I have a particle system in which I have particles that are moving to a target and the new targets are received via network. The list of new target are some noisy coordinates of a moving target stored ...
Okay, so I got a Projectile with 2 Vectors, position and velocity. I now want to calculate the initial velocity for it in order to reach a specific point on the map. Or actually, how high has the ...