Right now I am trying to create projectile for cannon in which I want to detect collision also. At present I have simple working projectile after using two references Unity – How to display ...
I am rendering sprites at exact pixel coordinates to avoid the blurring effect caused by antialiasing (the sprites are pixel-art and would look awful if filtered). However, since the movement of the ...
How can I calculate the position of an object after "firing" it from a fixed point? I am to create a small game - most likely with canvas (pure HTML, JS based) or Adobe Flash - in which the player ...