-2
votes
0answers
37 views

andengine Tower Defence game - Enemy<-Weapon interaction

What is the most correct from the performance point of view - algorithm of interaction between Enemy and Weapon(bullet maybe more correct here) ? Should every sprite every single bullet check for ...
1
vote
2answers
314 views

How to implement a birds eye view of 2D Grid Map using Android

I'm a true beginner with using the android platform and I'm having difficulties on implementing a 2D grid system for a tower defense type game. Where I can place towers on a specific tile and enemies ...
-1
votes
1answer
896 views

Tower Defense Game SurfaceView Structure

I am building a tower defense game for android where you have to defend the base from mobsters who have a bounty on your head. You start out with a certain amount of life, every time an enemy reaches ...
7
votes
3answers
691 views

Effective methods to continuously update movement in a tower defense game?

We are four guys making a Tower Defense game as a project in first grade on a university. The game is going to be really simple! Three different towers Three different monsters One map (maybe add ...