Tagged Questions
10
votes
5answers
290 views
What is a suitable input method to use for a 2D platformer on a touch device?
I am creating a 2d platformer game like Super Meat Boy in which precision of movement of my lead character matters. I am using libgdx. The keyboard controls on the PC work precisely, but when it comes ...
2
votes
2answers
2k views
On screen controller for libgdx games?
Does anyone know a better controller for 2D Games than a virtual on screen joystick? The pros of the joystick are:
Easy to implement for developers
Familiar interface for users
But there is a ...
1
vote
1answer
509 views
Retrieving latest touch to interrupt another
In Cocos2D for iPhone, I want the latest touch event to interrupt another and ignore the last touch. Let me know if I need to elaborate more, but basically my game consists of a lot of finger ...