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0answers
84 views

Calculating the acceleration of a car

I'm trying to calculate the maximum acceleration a car can achieve with the current gear ratio. I am ignoring drag forces and friction to keep it simple. I'm doing this by: calculating the torque ...
1
vote
2answers
157 views

Applying Angular Acceleration in a Basic Physics Model

I'm attempting to use a basic physics system to create an arcade flight model. So far I have managed to get the aircraft moving forward, apply gravity, etc. However, after trying to implement torque I ...
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1answer
19 views

Torque2D default t2dTileMap object

When I start a blank project I have noticed that I get one t2dSceneGraph and one t2dTileMap (under the project tab). I selected the t2dTileMap and gave it a name 'tilemap'. In my game.cs function ...
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1answer
39 views

Torque2D createTileLayer

The script reference "manual" is not much of a help. When I look up createTileLayer(tileCountX/tileCountY/tileSizeX/tileSizeY) it doesn't say more than it creates a new TileLayer. But, in what unit ...
2
votes
2answers
242 views

c++ How to use angular velocity that derived from inertia and force(torque) in 3d

I am relatively new to game development. May my terminology and description are not appropriate. Please excuse my poor phrasing and help me by giving advice on how to question better if this question ...
2
votes
1answer
79 views

Torque2D, Class vs Datablock

I'm scripting my first game with Torque2D and have not fully understood the difference between "Class" and Datablock. To me it seems like Datablock is similar to a struct in C/C++ or a Record in ...
1
vote
1answer
42 views

Crash when using datablocks

I have really throughly searched the net and could not find any solution for this so I ask for help here. Anyway, I have this datablock in datablocks.cs: datablock ...
0
votes
3answers
811 views

Which tool can convert a Torque .dts file?

Into a more common 3D model format such as 3ds, max, or obj. I know that it is possible (someone did it for me but won't tell me how). There's a tool called Shaper that looks like it could do it but ...
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3answers
964 views

OSX 2D game engine

Are there any other OSX game engines out there similar to Torque from Garage Games? I looked into Torque awhile back but the current version 2D version hasn't been updated in a long time and there are ...
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1answer
378 views

How to create a camera hack for a Torque 2D game?

first I’m not programmer, I’ve been using a popular game for some time and I think it would make a great medium for machinima. Problem is that it’s a top down view startegy game and it doesn’t give ...
0
votes
0answers
367 views

Torque Game Engine Out of Business? [closed]

I checked out the Torque site and realized they are for sale. Read More Here ->Torque Site My question is would an engine product like this be viable if it went to Open Source? I can't imagine the ...
9
votes
3answers
1k views

What has your experience been with Torque products?

I'm most interested in your experience with Torque-X, the Managed XNA version of their engine. How did it perform in your use case? (also info on your use, would be helpful) What was the usability ...
6
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3answers
2k views

Which for basic RTS prototype: Unity or Torque?

I'm wanting to test my hand at writing an RTS (something I've never gotten very far with), and so I'm looking for an indie engine that would give me the most success with a quick setup that I can then ...