Tools are small to medium size programs that help you in a game development process.

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27
votes
11answers
2k views

What is the most effective way to work with a friend on the same game?

We need something where we can check files out, edit them, check them back in and then build from the them. Something like Google Docs where we can edit the same code at the same time would be a ...
25
votes
15answers
4k views

Interesting/Innovative Open Source tools for indie games [closed]

Just out of curiosity, I want to know opensource tools or projects that can add some interesting features to indie games, preferably those that could only be found on big-budget games. EDIT: As ...
24
votes
32answers
4k views

Tools for creating assets? [closed]

There are similar questions about finding existing resources that are free for use (free sprites/images, music, sound), but I'm interested in creating the resources myself. What tools do you use for ...
24
votes
6answers
4k views

What 3D level development tools are available to indie developers? [closed]

People who build in Unity or UDK have immediate access to a 3D level editor. People who build their games in XNA or from scratch have no such thing. I'm looking for 3D level development tools ...
23
votes
8answers
8k views

How can I develop Flash games without expensive software?

I've been playing with writing flash games in my spare time, but up to this point, I've just been using a trial version of Adobe Flash Professional. I'm aware of FlashDevelop, but their documentation ...
23
votes
8answers
9k views

What is a good tool for producing animated sprites? [closed]

Has anyone come across a software package that allows you to build animations in a similar way to how you can in Flash (i.e. using techniques such as tweens & bones & easings, etc) and then ...
23
votes
6answers
13k views

Free voxel editor? [closed]

Does anyone know of a good free voxel editor and/or voxel-to-mesh converter?
20
votes
9answers
10k views

Tools for creating 2d tile based maps [closed]

What are some tools I can use to create 2d tile based maps? Please provide the information below, and try to limit to one tool per answer. Name Link to website General features Export format ...
18
votes
12answers
29k views

Tool to create a bitmap font from a true type font [closed]

What tool do you use to convert ttf fonts to bitmap fonts? Following is a list of features I'm looking for. I'd be happy with any tool really, but one that had these features would be better. ...
18
votes
6answers
723 views

Tweaking and Settings - Runtime variable modification and persistence

Most companies have an editor, or a variable control system for tweaking stuff in games, but are there any middleware solutions to this problem? I've written two such systems in the past myself, and ...
17
votes
7answers
4k views

Blender For Game Development, Pros And Cons [closed]

Blender is one of those applications that you either love or hate. I know it is great for 3D modeling and and animations and there is a lot said about the UI and its steep learning curve. I am more ...
16
votes
7answers
3k views

'Binary XML' for game data?

I'm working on a level editing tool that saves its data as XML. This is ideal during development, as it's painless to make small changes to the data format, and it works nicely with tree-like data. ...
15
votes
6answers
5k views

How far can you get with Garry's Mod and no money? [closed]

My sixth-grader is very interested in FPS game development but I don't think he has grasped the magnitude of the task ahead. He is a Halo fan and so his current goal is to make a similar game but ...
14
votes
4answers
1k views

What is “tools development?”

I have been looking at different jobs in the games industry and a lot of the jobs that I have seen advertised are for a "Tool Developer" position. I do not know what this actually is. Could someone ...
12
votes
4answers
2k views

What happened to COLLADA?

A few years back it was looking like COLLADA was going to be quite a big thing, maybe at last a fairly standardized format for getting 3D assets from a DCC package into the tools pipeline of a game. ...
12
votes
2answers
316 views

Are there tools for testing multiplayer code?

Are there reliable tools that can simulate real life-like network conditions e.g. networks with different bandwidth, different latencies, packet loss etc...?
10
votes
1answer
2k views

Tools for developing C64 Games

Just wondering what people nowadays use for developing Commodore 64 Games? I've got the Programmer's Reference Guide which goes into all the details, but in the modern Age I assume I won't have to do ...
9
votes
3answers
659 views

What do you look for in a scripting language? [closed]

I'm writing a little embedded language for another project. While game development was not its original intent, it's starting to look like a good fit, and I figure I'll develop it in that vein at some ...
9
votes
3answers
593 views

How can I measure the “creative/entertainment value” of video-game requirements?

I realize this question is complex and subjective, but bear with me for a moment. I firmly believe that video-game software is essentially different from, for example spreadsheet software, as from a ...
8
votes
5answers
701 views

What tools are available for collaborative game development?

Are there any tools that would let multiple people edit things like sprites or code at the same time? Perhaps something that works with services that host code.
8
votes
1answer
468 views

How do “game maker” tools like Blitz3D create .exe files?

There are several applications like Blitz3D or other kinds of game construction tools that compile scripts or other game data to a single executable file. How do they do that?
8
votes
3answers
2k views

Tools for game script / storyboard

I am searching for a tool that will help in writing a game script. By "script" I mean the text core of a storyboard - without the drawing drafts, which may or may not be there (yet). What I'm ...
7
votes
10answers
966 views

What tools should I consider if my aim is to make a game available to as many platforms as possible? [closed]

We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to ...
7
votes
3answers
2k views

Great realtime shader tool?

I often develop 2D games. I would like to know if there's a program like EvalDraw out there, that makes it easy to quickly make (for example) a square, out of a black quad, and then write some shader ...
7
votes
2answers
4k views

Why should I not use glTools/glut when developing complete applications?

I've started learning how to use OpenGL a while back, using the OpenGL SuperBible, Fifth Edition, and I've had people arguing about the fact that the book doesn't really teach how to use OpenGL but ...
7
votes
5answers
1k views

Do you fill all your game data in huge excel tables? Are there any better method?

I really want to know how many game designers prefer to work with a huge table for all items, another table for all skills, and even another table for all mobs in a MMORPG. And these tables may grow ...
7
votes
3answers
554 views

How do I prototype an online game?

I would like to know if you guys know of any libraries, engines, or even simply design patterns that heavily simplify the task of sharing information and sending of messages between networked ...
6
votes
1answer
2k views

What level editor is Phil Fish using in Indie Game: The Movie?

Does anyone know what program Phil Fish is using to edit models of levels? Or is it it something he built himself? I'm new to game development and was looking for something to design levels with ...
6
votes
4answers
614 views

Need an engine for MMO mockup

What I don't need is an MMORPG engine, at the moment. What I do need is a flexible easy-to-use engine that I can make a mock-up with. I don't need support for more than 10 players in an instance, so ...
6
votes
5answers
3k views

Non-destructive way to edit alpha channel in Photoshop/Gimp image

Looking to make textures for Unity3d, and I'm stuck at what seems to be a simple stage. My goal is to create an RGBA image, with color information for every pixel, and a separate alpha channel. These ...
6
votes
4answers
1k views

Is there a sprite sheet creator that satisfies these requirements? [closed]

I'm looking for a decent sprite sheet packer. Features: Command line interface for Linux. Effective packing algorithm. Configurable padding between sprites in the sheet. Configurable fixed sprite ...
6
votes
8answers
1k views

What language and tools are good to start with for Linux game development? [closed]

I would like to start learning about game development and I would like to do it using Linux. My main experience has been with Java and a bit of C++, but that was for applications and not games. Now ...
5
votes
8answers
1k views

What are some good tools for prototyping map layout and design? [closed]

I'm curious as to what the best method for sketching out and prototyping a map is, and if there are any tools available to facilitate this. Pen and paper is probably a good place to start, but I ...
5
votes
8answers
862 views

Tilemap-based level editor wishlist

I'll be likely writing one this year. It will end up having unique design so things turn out on its own anyway. Though, what an experienced level designer would want from a level editor? ...
5
votes
3answers
797 views

Started game development no idea of computer graphics. Should I learn tools or concepts? [closed]

I am in 6th semester of my Computer science bachelor degree program, Working as Intern in a start up company. I started game development using AndEngine, things are going good because I have good hold ...
5
votes
4answers
1k views

How can I ease the work of getting pixel coordinates from a spritesheet?

When it comes to spritesheets they're usually easier to use, and they're very efficient memory-wise, but the problem that I'm always having is getting the actual position of a sprite from a sheet. ...
5
votes
4answers
326 views

Whats a good setup/toolchain for a project?

I was thinking, what is needed for a good setup and what are good (free) tools to use? Some of what i came up with are Bug tracking Some good (distributed:P) source control (which means no svn ...
5
votes
3answers
292 views

Vector Art Tool: Size, Position, Shapes, Symbols

I'm looking for a vector art tool for gameart, similar to Flash, but preferably free. It just needs the following capabilities: Create vector images (can scale up/down without losing quality) ...
5
votes
4answers
2k views

Tool to convert Textures to power of two?

I'm currently porting a game to a new platform, the problem being that the old platform accepted non power of two textures and this new platform doesn't. To add to the headache, the new platform has ...
5
votes
4answers
3k views

Is it possible to develop games using Google's App Inventor?

Google's App Inventor is a WYSIWYG application development environment for Android. It allows you to control logic of your program using jigsaw type pieces. Is it possible to develop games using ...
5
votes
1answer
7k views

Tools for 2D skeletal animation [closed]

What good free and widely used tools are there for editing 2D skeletal animations? Preferably, one that allows me to write custom animation exporters. One pretty good indie tool that I know of ...
5
votes
4answers
534 views

Speech synthesis book?

When I was a kid, everything had a speech synthesizer in it, more or less. A couple years back I started to wonder where the technology is going after all these years, and after some research found ...
5
votes
1answer
244 views

SFXR-Like Tool for Speech

Sfxr (and also Bfxr) is a great tool for generating sound-effects for games. Is there something like this for speech synthesis? Not every game development tool and platform has a speech synthesis ...
5
votes
3answers
631 views

Tools for assembling textures into DDS files

There are plenty of tools for making images. I'm not looking for one of those; I have many tools for creating an image. I've got tools for compressing images, generating mipmaps, and even for poking ...
5
votes
2answers
576 views

Is there a tool to automatically pack individual textures into one big png?

I'm currently working on a texture pack for minecraft (but this question is not restricted to that). All terrain textures are squared and stored in one big terrain.png, see e.g. here (FYI that's from ...
5
votes
2answers
542 views

Which programming language to use for tools?

I use C++ as my language as choice. However, I generally use Python to write helper utilities and tools. My worry is that as my game engine continues to grow it's getting tedious to reimplement some ...
5
votes
2answers
240 views

Are bounding volumes created by artists?

I'm interested in where in the tool chain bounding boxes are created. Are they made by the artists? In the modeling tool? How are they exported? Can Maya/3DS Max/Blender/... mark geometry as bounding ...
5
votes
1answer
482 views

resources on creating world editor / game IDE

The craftyjs javascript game engine is in the process of creating a game builder that will assist the developer in map design, sprites, animations and that kind of stuff. Are there any good resources ...
4
votes
2answers
8k views

tile based 2d level editor [duplicate]

Possible Duplicate: Tools for creating 2d tile based maps I am Indie Game developer and I am looking for a tile based 2d level editor. I also would like to know the free ones as well as ...
4
votes
5answers
652 views

Tools to make icon, icon design

I have two related questions: What are the tools you use to make icons? (valid for all platforms) What are the standard sizes and file formats you use? (valid for all platforms too)