Tools are small to medium size programs that help you in a game development process.

learn more… | top users | synonyms

2
votes
0answers
341 views

D20 java engine

I'm trying to incorporate PCGen into my application to avoid recreating the wheel for D20 system. (Are there any other libraries out there?) In other words I would like to use PCGen as a library and ...
1
vote
0answers
48 views

A tool to select points on texture, and obtain 0.0f .. 1.0f UV coordinates

If there is a need to create about 40 sets of UV coordinates for 40 different images. The sets can have 4 to ~16 UV points. Is there some way to make this easier? A tool similar to Inkscape would be ...
1
vote
0answers
193 views

Framework to implement an in game gui editor

I need to do an in game gui editor. The game engine has his own widgets elements and I don't want a gui library that substitute it. The most difficult task is the implementation of the functionality ...
1
vote
0answers
54 views

Implementing Tools in a Toolkit

I've been building a toolkit for my game and recently decided I needed a history system as well as clean out the mountain of event handlers building up in my code. To do this, I've started using ...
0
votes
0answers
155 views

Mobile game production workflow using Html5 and visual studio

I want to know of any framework, that lets you build/test applications inside Visual Studio using Html5/JS. We need to be able to have an emulator (like the one on android sdk) for as many devices as ...
0
votes
0answers
234 views

How can I insert frames between keyframes in ToonBoom?

I'm sure this is pretty simple, I think I just don't know the right terms to search for. I've created an animation entirely out of screen capture fragments and keyframes, and I haven't allowed enough ...