I've been building a toolkit for my game and recently decided I needed a history system as well as clean out the mountain of event handlers building up in my code. To do this, I've started using ...
I am using flare3d engine which support basic maya shaders but doesn't support many of cool shaders (ex: Architecture) available in maya/max. I am just wondering is it possible to convert/export these ...
I've created an animation entirely out of screen capture fragments and keyframes, and I haven't allowed enough time for one portion. I'd like to simply stretch out the time between two keyframes, ...