I want to create shaders but I need a tool to create and see the visual result before I put them into my game. As to determine if there is something wrong with my game or if it's something with the ...
Since Render Monkey has been discontinued (perhaps due to the complexity of today's shading languages), there are few successors that can match its functionality. Is there any useful tool for material ...
is there a GLSL editor for the mac? I need it for iOS OpenGLES2 shader. How do you best debug shader? Regards