Tagged Questions
-2
votes
0answers
51 views
Selection of a 2d physics library [closed]
I am a decent programmer with not so great artistic skills. I am creating a game involving some basic shapes and rudimentary artwork.
I wanted to select a decent 2d physics library with easy to use ...
3
votes
1answer
188 views
How to edit specific mipmap images in a DDS?
I am looking for a way to edit individual mipmaps within a DDS file. To my knowledge, the NVidia Plugin only lets you create the largest image and then computes the smaller ones automatically. ...
2
votes
3answers
3k views
Sprite sheet generator
I need to generate a sprite sheet with squared sprite for a 2D game. How can I generate a sprite sheet where each frame has x = y? The only think I have to do is to "insert" some blank space between ...
3
votes
4answers
752 views
Tools for editing 2D sprite-based game levels
What are good free and widely used tools for editing 2D sprite-based game levels? I'm looking for one that allows exporting data to a custom format. One that I know of is Blender — a 3D tool, ...
6
votes
1answer
4k views
Tools for 2D skeletal animation
What good free and widely used tools are there for editing 2D skeletal animations? Preferably, one that allows me to write custom animation exporters.
One pretty good indie tool that I know of ...
3
votes
3answers
468 views
Tool for creating complex paths?
I want to create some fairly complex 2d predefined paths for my AI sprites to follow.
I'll need to use curves, splines etc to get the effect I want.
Is there a drawing tool out there that will allow ...
5
votes
3answers
278 views
Vector Art Tool: Size, Position, Shapes, Symbols
I'm looking for a vector art tool for gameart, similar to Flash, but preferably free. It just needs the following capabilities:
Create vector images (can scale up/down without losing quality)
...
5
votes
8answers
813 views
Tilemap-based level editor wishlist
I'll be likely writing one this year. It will end up having unique design so things turn out on its own anyway.
Though, what an experienced level designer would want from a level editor? ...