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Should cooldown be time or tick based?

In the past I've done cooldowns as a specific time in ms, but I was thinking isn't having tick based cooldowns better. This would be more accurate and efficent(not sure). The bad side I can think ...
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LibGDX stops drawing if I create a lot of Timer Tasks, but only in Android. Why is this?

I'm working on a few small games using LibGDX, and today I just started testing the first one on android rather than the desktop. A few seconds into the game, it stopped drawing. All my print ...