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57 views

What is a good clock implementation for a multiplayer game?

In cases where players need to send out their times for game state sync, can everyone send out their default timestamp implementation or should something like NTP be used? ...
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1answer
17 views

AS3 random events using a timer

I'm making a game for an assignment at university. The game I am making requires random household appliances around a house to "turn on" at random times. The player must run around the house turning ...
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LibGDX stops drawing if I create a lot of Timer Tasks, but only in Android. Why is this?

I'm working on a few small games using LibGDX, and today I just started testing the first one on android rather than the desktop. A few seconds into the game, it stopped drawing. All my print ...
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Sequential Memory Game, Incrementing Images Showing all at Once not One at a Time

I am making a sequential memory game, each time a user gets the sequence correct an extra image is added to the sequence. The problem I am having is all the images flash at once not one at a time. For ...