4
votes
1answer
142 views

Time critical events based on framerate

Problem Description Basically, I've made a "programming game" in which I've made my own scripting language. It is a completely standard Lunar Lander game, though instead of directly controlling the ...
0
votes
2answers
290 views

Using timer to reverse enemy movement in Flash game made with Flixel

I am creating a 2d flash game using Flixel 2.5 in Flash Builder. I am trying to reverse enemy movement on an interval so that they will move back and forth over a set space. I felt that a timer would ...
1
vote
1answer
224 views

C++ Using clock() with IsKeyDown

I am trying to replicate the game Asteroids as a class project. I am having trouble measuring the time elapsed while the "W" key is pressed. This code is supposed to increase the force applied to the ...